There are 86 hearthlings playingAmanda44 wrote:
How so? Just because people disagree with you and like the idea?
This is why. Most people, who played this game are left.
Devs added spooky ghost.
There are 86 hearthlings playingAmanda44 wrote:
How so? Just because people disagree with you and like the idea?
We'd like to see this in operation for a while first, I suspect, but we have some small, preparatory steps we want to take to ease into a new siege paradigm as well, so I shan't exclude those. Again, we usually decide on a week-by-week basis what to work on, depending on where our ideas are and what feels pressing, so feel free to opine on what we should do.LadyGoo wrote:Will we have sieges updates after this one? Or you are going to wait for weeks before doing anything about it?
YAYAYA, and one minute after the server restarted there were only four! PROOOFS! DAED GAEM!GustawoVegas wrote:There are 86 hearthlings playing
Nope.Ganhart wrote:Is there any limit for spirits that can be summoned per single criminal?
Ganhart wrote:Is there any limit for spirits that can be summoned per single criminal?
So basically, the limit is the number of scents you have lying around in the world.jorb wrote:At any given time there can be one Nidbane per crime scent.
Eight.Kaios wrote:How many fetters can the dolmen hold?
Xcom wrote:Most good things last only a short time