I don't like the idea of getting scared by a screamer while boating around. Maybe one could keep all sounds muted at all times, but that would kind of ruin the point of in game voice-chat.NOOBY93 wrote:Yeah because a mute function would be impossible to implementshubla wrote:I dont think that the implementation would be a problem. But possible abuse by players. Play back some annoying sound in your enemies wall or such.
-
shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: bringing back the idea of voice chat

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
-
MadNomad
- Posts: 2158
- Joined: Fri Mar 11, 2016 11:13 pm
Re: bringing back the idea of voice chat
only if an option to mute everyone with one click is added (with ability to unmute chosen people)
there is discord and ts anyway! and ingame chat so you can invite someone there!
there is discord and ts anyway! and ingame chat so you can invite someone there!
-
kitsune121x
- Posts: 262
- Joined: Thu Jul 18, 2013 8:49 am
- Location: in the bloody ass crack of nowhere
Re: bringing back the idea of voice chat
I think it's worth putting into the game but I don't think they have the resources right now for it but it's definitely something I would like to see in the future in the game
I would definitely benefit from it because I'm dyslexic so I'm not very fast at responding to people and text I would be killed 7 times over before I would get an opportunity to give anybody my opinion about the situation in the game I'm in
I would definitely benefit from it because I'm dyslexic so I'm not very fast at responding to people and text I would be killed 7 times over before I would get an opportunity to give anybody my opinion about the situation in the game I'm in
-
Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: bringing back the idea of voice chat
Local ingame voice chat: great idea if characters can be muted (persistent beyond a relog, with the ability to mute the whole account and not only the one character) and it would be subscription only (for doing the talking, listening could be a free feature) so you won't have to mute that many alts (spread over many accounts) to get rid of one dickhead.
Technically: mixing should happen on the (preferably dedicated, to not introduce lag to the world) voicechat server to only have two streams to each client (one up with the voice from the mic and one down to the speakers). This would reduce traffic, enable to effectively client side filter out all sounds emitted by the game itself (including playback of the voice chat downstream, to remove possibilities for feedback loops) and remove the potential for volume hacks (so distance between characters would actually matter).
Technically: mixing should happen on the (preferably dedicated, to not introduce lag to the world) voicechat server to only have two streams to each client (one up with the voice from the mic and one down to the speakers). This would reduce traffic, enable to effectively client side filter out all sounds emitted by the game itself (including playback of the voice chat downstream, to remove possibilities for feedback loops) and remove the potential for volume hacks (so distance between characters would actually matter).
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020