This idea has been mentioned many times, and i will not take credit.
I think it would be rather neat if you could voice chat, these types of games always do well with it.
You will need an option to mute people by right clicking them however, and a sound icon above their heads when they talk.
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overtyped
- Posts: 3906
- Joined: Tue Sep 28, 2010 2:09 am
- Location: Quaran book burning festival
bringing back the idea of voice chat
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: bringing back the idea of voice chat
Not many of these games have integrated voice chat because of "reasons," and it's not necessarily cheap. It's too easy to set up 3rd party software to run in the background for voice.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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overtyped
- Posts: 3906
- Joined: Tue Sep 28, 2010 2:09 am
- Location: Quaran book burning festival
Re: bringing back the idea of voice chat
It is easy to get on voice chat with your friends, but what about people that aren't your friends. If you meet a stranger, or meet an enemy, voice chat can enrich that encounter.MagicManICT wrote:Not many of these games have integrated voice chat because of "reasons," and it's not necessarily cheap. It's too easy to set up 3rd party software to run in the background for voice.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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ricky
- Posts: 1475
- Joined: Fri Apr 02, 2010 5:00 am
Re: bringing back the idea of voice chat
Being hunted down by Bob Dole while he screams slurs at me in a raspy voice through a rusty mic doesn't sound enriching to me.
Then again, I've yet to try it
Then again, I've yet to try it
Have a question? Need help? Tired of people asking questions? Haven and Hearth Wiki.
The only thing necessary for the triumph of evil is that good men do nothing.jorb wrote:Ideally the game should play itself.
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pheonix
- Posts: 245
- Joined: Sat Jun 08, 2013 5:32 pm
Re: bringing back the idea of voice chat
After my experiences in day z and pubg id overwhelmingly say fuck no, last thing we need is some 10 year old creepy edgelord chasing people around squeaking at noobs about their doom.
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Astarisk
- Posts: 882
- Joined: Fri Aug 13, 2010 7:08 am
Re: bringing back the idea of voice chat
Oh man, this is equal parts terrifying and amusing. It would definitely need to be limited to subscriber's only and completely opt out by default for it to even begin to be manageable.
IRC/IGN: Rawrz
Join the (HedgeHugs) Haven & Hearth Discord if you need help.
https://discord.com/invite/Uy8yzm4
Join the (HedgeHugs) Haven & Hearth Discord if you need help.
https://discord.com/invite/Uy8yzm4
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Aceb
- Posts: 1831
- Joined: Wed Jun 16, 2010 2:34 pm
Re: bringing back the idea of voice chat
You use discord and skype anyway, then why? Seeing what people type and do already makes me want to avoid such thing like that.
Eventually this.Astarisk wrote:Oh man, this is equal parts terrifying and amusing. It would definitely need to be limited to subscriber's only and completely opt out by default for it to even begin to be manageable.
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overtyped
- Posts: 3906
- Joined: Tue Sep 28, 2010 2:09 am
- Location: Quaran book burning festival
Re: bringing back the idea of voice chat
cmon, bob dole wouldn't do that. He is a good personricky wrote:Being hunted down by Bob Dole while he screams slurs at me in a raspy voice through a rusty mic doesn't sound enriching to me.
Then again, I've yet to try it
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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julian12it
- Posts: 787
- Joined: Sat Sep 11, 2010 8:01 pm
- Location: Topaz
Re: bringing back the idea of voice chat
Bringing voice chat to Haven and Hearth would just be dumb and a waste of resources. As mentioned, we all use Skype or Discord. What's the need for Loftar and Jorb to put more server resources into a voice chat that rarely anyone would use. We would all still use Discord/Skype since it has it's own chat system with history. If anything you'll have that one autistic kid playing music or screaming into his microphone as you walk pass him or while you're in a major fight.
Imagine League of Legends with team voice chat.
Imagine League of Legends with team voice chat.
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Jalpha
- Under curfew
- Posts: 1841
- Joined: Thu Aug 22, 2013 12:16 pm
Re: bringing back the idea of voice chat
Just going to bring up the topic of game immersion and how alt tabbing to juggle other programs ruins it. I'm also not about to alt tab with some half kitted warrior in front of me to try and organise a conversation. It's also problematic attempting to negotiate by typing whilst fleeing or chasing someone accross the map.
I can agree on the resource intensiveness of development and implementation though. It's not needed but would make a fantastic QoL addition in the future imo. All of the negative points can be overcome.
I can agree on the resource intensiveness of development and implementation though. It's not needed but would make a fantastic QoL addition in the future imo. All of the negative points can be overcome.
Laying flat.
