Yes, they did it last world when things were going slow. They just add more land to the edges of the already existing world.2d0x wrote:Without restarting the world?
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Adder1234
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Re: Email to old players - New World
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Castille
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Re: Email to old players - New World
Are we even playing the same game? You do realise how big H&H is right? If a place is too crowded, then you move to another spot, or you trade, or you interact with your neighbours, or you go to war for resources, this is an MMO. The whole point is interaction and conflicts with other players.2d0x wrote:Now imagine a situation that there are other bases right next to your base. You go hunting, but 50 people are already hunting there. You go for resources, but they are all closed by other people's claims. And so on. Your cozy world collapsed and it makes no sense to spend money, is not it? And not the fact that other players will buy hats and tokens.Castille wrote:Then why do we have tokens and hats?
EDIT: Or like Adder said, expand the world then!
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2d0x
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Re: Email to old players - New World
Not for all! For some, the absence of conflicts is preferable.Castille wrote:... The whole point is interaction and conflicts with other players...
Excuse me, I don't speak English.
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Adder1234
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Re: Email to old players - New World
Seriously, are you sure that this is the game for you?2d0x wrote:Not for all! For some, the absence of conflicts is preferable.
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2d0x
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Re: Email to old players - New World
Completely, I play. MMO is not a synonym for conflict.Adder1234 wrote:Seriously, are you sure that this is the game for you?2d0x wrote:Not for all! For some, the absence of conflicts is preferable.
Excuse me, I don't speak English.
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Riou1231
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Re: Email to old players - New World
Then what would be the point of an MMO if there is no contest between players when it comes to resources? For example, in a game like Runescape, resources like monster spawns and especially boss monsters are highly contested. If there's already someone there, you hop to a different world (or server in this case). If you don't want to find another server, then you crash the person who's already there and it becomes a contest of who gives up the spot first. In the case of Haven, if you find that your current area is overpopulated, then you find somewhere else. Haven is MASSIVE, and with the addition of oceans, the scale of the map will become even larger. I highly doubt that you aren't able to find a cozy corner someplace in the world to isolate yourself from everyone else since that seems to be your idea of an MMO. If it so happens that there's not enough space, then the devs can simply expand the world by adding additional supergrids. Something like that's already been done even in Legacy Haven.2d0x wrote:Now imagine a situation that there are other bases right next to your base. You go hunting, but 50 people are already hunting there. You go for resources, but they are all closed by other people's claims. And so on. Your cozy world collapsed and it makes no sense to spend money, is not it? And not the fact that other players will buy hats and tokens.Castille wrote:Then why do we have tokens and hats?
I like apple juice.
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2d0x
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Re: Email to old players - New World
For example, Minecraft satisfies many desires and requirements. The beauty is that everyone can play as he pleases.Riou1231 wrote:Then what would be the point of an MMO if there is no contest between players when it comes to resources? For example, in a game like Runescape, resources like monster spawns and especially boss monsters are highly contested. If there's already someone there, you hop to a different world (or server in this case). If you don't want to find another server, then you crash the person who's already there and it becomes a contest of who gives up the spot first. In the case of Haven, if you find that your current area is overpopulated, then you find somewhere else. Haven is MASSIVE, and with the addition of oceans, the scale of the map will become even larger. I highly doubt that you aren't able to find a cozy corner someplace in the world to isolate yourself from everyone else since that seems to be your idea of an MMO. If it so happens that there's not enough space, then the devs can simply expand the world by adding additional supergrids. Something like that's already been done even in Legacy Haven.
Excuse me, I don't speak English.
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Castille
- Posts: 38
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Re: Email to old players - New World
Ahh now i get it, you are a troll2d0x wrote:For example, Minecraft satisfies many desires and requirements.Riou1231 wrote:Then what would be the point of an MMO if there is no contest between players when it comes to resources? For example, in a game like Runescape, resources like monster spawns and especially boss monsters are highly contested. If there's already someone there, you hop to a different world (or server in this case). If you don't want to find another server, then you crash the person who's already there and it becomes a contest of who gives up the spot first. In the case of Haven, if you find that your current area is overpopulated, then you find somewhere else. Haven is MASSIVE, and with the addition of oceans, the scale of the map will become even larger. I highly doubt that you aren't able to find a cozy corner someplace in the world to isolate yourself from everyone else since that seems to be your idea of an MMO. If it so happens that there's not enough space, then the devs can simply expand the world by adding additional supergrids. Something like that's already been done even in Legacy Haven.
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2d0x
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Re: Email to old players - New World
Just because you have no convincing arguments? О_оCastille wrote:Ahh now i get it, you are a troll
Excuse me, I don't speak English.
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Castille
- Posts: 38
- Joined: Sat Jan 29, 2011 8:21 am
Re: Email to old players - New World
Yes2d0x wrote:Just because you have no convincing arguments? О_оCastille wrote:Ahh now i get it, you are a troll