Stop it!

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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azrid
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Re: Stop it!

Post by azrid »

naked pclaims and unclaimed palis should become much weaker than they are right now
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Embers
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Re: Stop it!

Post by Embers »

As for me, I personally think the claim idol should be bashable by hand w vandalism, but that's whole another discussion
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Sevenless
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Re: Stop it!

Post by Sevenless »

Amanda44 wrote:If your main issue with claims is the blocking of rivers, lakes etc then you should really consider just aquiring the trespassing skill ...
You can just turn on criminal acts and pass through, has been like this since always but the ingame skills are really misleading. I've argued we should rename the current tresspassing skill and give a default one called tresspassing to hint at players this is possible. Can't remember if there's SHP cost or if that's still in place though.
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Amanda44
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Re: Stop it!

Post by Amanda44 »

Sevenless wrote:
Amanda44 wrote:If your main issue with claims is the blocking of rivers, lakes etc then you should really consider just acquiring the trespassing skill ...
You can just turn on criminal acts and pass through ...
Yes, so you can ... my bad, I momentarily forgot. :)
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DPblH
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Re: Stop it!

Post by DPblH »

azrid wrote:naked pclaims and unclaimed palis should become much weaker than they are right now
Why? Use ram/wrecking ball.
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Mr_Bober
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Re: Stop it!

Post by Mr_Bober »

DPblH wrote:Buy vandalism skill.
If only that was enough. U need a wreaking ball or ram to take down a claim, can't just bash it with vandalism. And given the amount of time those things require to dry, it's unlikely for you to manage it.

I'm all for making it difficult to siege villages and so on, but a naked claim with no other protection shouldn't require a siege engine to be taken down.
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DPblH
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Re: Stop it!

Post by DPblH »

What if 'naked' claim protects questgiver?
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Hrenli
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Re: Stop it!

Post by Hrenli »

DPblH wrote:What if 'naked' claim protects questgiver?
So what? Does it has to make it any special from a greedy claim over another resource?

Also, if it's a naked claim protecting the questgiver, vandalism is enough to cut/chip the questgiver anyway. Why the useless wooden pole with a skull on it which failed to give the eternal protection to the poor tree has to be any different?
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Mr_Bober
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Re: Stop it!

Post by Mr_Bober »

DPblH wrote:What if 'naked' claim protects questgiver?
This:
Hrenli wrote: Also, if it's a naked claim protecting the questgiver, vandalism is enough to cut/chip the questgiver anyway.
And also quetsgiver claiming is another issue, because some jerks enjoy not only claiming them (and forcing u to trespass) but also closing them in a palisade, preventing you from gaining access.

Luckly I haven't see this happen in this world yet, but in W10 there were plenty of walled off NPCs.

(which btw, would be easily solvable by making NPC trees and boulders look different [so they can be identified] and not destroyable [so u don't settle on them])
Hrenli
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Re: Stop it!

Post by Hrenli »

Mr_Bober wrote:Luckly I haven't see this happen in this world yet
People already cried on the forums because of quest givers inside of CF-to-be area.
(which btw, would be easily solvable by making NPC trees and boulders look different [so they can be identified] and not destroyable [so u don't settle on them])
Again, CF is a nice example. It should be possible to claim and clean as big area you could find and afford to hold. Big community projects mean big areas. Giving quest givers eternal life will just escalate the problem, not solve it.
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