Game Development: Pushing Millet

Announcements about major changes in Haven & Hearth.
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DrGreenthumb
Posts: 22
Joined: Sat Oct 03, 2015 6:50 pm

Re: Game Development: Pushing Millet

Post by DrGreenthumb »

tripp8 wrote:
azrid wrote:
peanutzrgud wrote:damn bees!
You can find plenty of hives with 0 bees.
lie
It´s not tho, maybe 'plenty hives with 0 bees' is an overstatement but after the change I´ve raided a few without even one bee trying to sting me
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azrid
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Re: Game Development: Pushing Millet

Post by azrid »

Anyone that plays the game and isn't a brainlet knows getting larvas isn't hard anymore.
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Hasta
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Re: Game Development: Pushing Millet

Post by Hasta »

Bees and glowing red eyes, huh? That's what you're working on at this very moment? How about doing something about the game being one giant steaming pile of lag right now?
lore
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Joined: Thu Oct 08, 2015 11:40 am

Re: Game Development: Pushing Millet

Post by lore »

That lag is indeed, really toxic. :|
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KwonChiMin
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Re: Game Development: Pushing Millet

Post by KwonChiMin »

Chance for a patch tonight?
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Aceb
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Re: Game Development: Pushing Millet

Post by Aceb »

lore wrote:That lag is indeed, really toxic. :|
It's another of W11 legacy features. I get intoxicated with nostalgia every 5 seconds. 8-)
A quest for a hat. - W10
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Haven't spawned yet
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MagicManICT
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Re: Game Development: Pushing Millet

Post by MagicManICT »

Aceb wrote:
lore wrote:That lag is indeed, really toxic. :|
It's another of W11 legacy features. I get intoxicated with nostalgia every 5 seconds. 8-)
This is more w5 lag than w7. It's got to get a whole lot worse before we reach w6 levels of lag. We'll pass through "let me go get something to drink while I take a drink."
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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jordancoles
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Re: Game Development: Pushing Millet

Post by jordancoles »

KwonChiMin wrote:Chance for a patch tonight?
Tomorrow likely
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:
Check out my pro-tips thread
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2d0x
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Re: Game Development: Pushing Millet

Post by 2d0x »

jorb wrote:[*] Added a burnout mechanic to Dugouts. In order to construct a Dugout you now need to first carve them, and then light them on fire to hollow them out. The burnout lasts for about an ingame hour. Should hopefully make them a tad less throw-away.
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Excuse me, I don't speak English.
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Audiosmurf
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Re: Game Development: Pushing Millet

Post by Audiosmurf »

2d0x wrote:
jorb wrote:[*] Added a burnout mechanic to Dugouts. In order to construct a Dugout you now need to first carve them, and then light them on fire to hollow them out. The burnout lasts for about an ingame hour. Should hopefully make them a tad less throw-away.
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Wh-why is it so dark?
jorb wrote:Audiosmurf isisis a fantastic poster/geniusracist and hisa meat/intellect is hugehomosexual

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