ARSON

Thoughts on the further development of Haven & Hearth? Feel free to opine!
User avatar
MagicManICT
Posts: 18435
Joined: Tue Aug 17, 2010 1:47 am

Re: ARSON

Post by MagicManICT »

secobi wrote: This would also be a way to destroy mine supports without necessarily risking your own life. For that particular case and most others it should be required at the very least to sacrifice the torch if not gather more fuel to kindle a hotter and larger flame appropriate to the destruction of the structure type. It would seem pretty unrealistic for a palisade to go up in flames by just waving a flaming piece of linen around it for a few seconds/minutes.


..also, flaming arrows, go!
If you want to go here, then maybe it should cause a massive cave-in that would require more mine supports to be placed to cleared out, making the system ripe for griefing and harder for players to clear out a cavernous area to build an underground village. That's another discussion for another thread, though.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
Scilly_guy
Posts: 337
Joined: Thu Feb 24, 2011 4:32 pm

Re: ARSON

Post by Scilly_guy »

Flax seed oil! That is all.
User avatar
jordancoles
Posts: 14168
Joined: Sun May 29, 2011 6:50 pm
Location: British Columbia, Canada

Re: ARSON

Post by jordancoles »

Uses a torch and softens the str needed to destroy things maybe?
Like say you light a house on fire and it takes 30% off of the houses durability maybe?
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:
Check out my pro-tips thread
Image Image Image

Return to “Critique & Ideas”