I also like the glow concept. A scarlet letter, of sorts. Winsupply.
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DartlesOwn
- Posts: 7
- Joined: Sat Feb 12, 2011 9:12 am
Re: Karma Meters.
I stopped reading the progress of this thread after my last post because I realized my frustration is not with the lack of universal punishment for crimes, but with one of the M's in MMO. I really enjoy playing this game when I don't have to encounter any other assholes. I made a suggestion, I stand by it, and if the devs decide its worthwhile it won't be due to anything I've argued out with one of the d.bags who wants to play devil's advocate in a forum.
I also like the glow concept. A scarlet letter, of sorts. Winsupply.
I also like the glow concept. A scarlet letter, of sorts. Winsupply.
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LimaZulu
- Posts: 959
- Joined: Fri Jan 21, 2011 11:28 am
Re: Karma Meters.
Geiger counterPotjeh wrote:Hearthlings should only glow if they've been around a radiation source (cave bulbs are totally radioactive).
2 steel bars
Um Stuff
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dra6o0n
- Posts: 481
- Joined: Tue Aug 24, 2010 3:11 am
Re: Karma Meters.
Enable troll transformation (literally)LimaZulu wrote:Geiger counterPotjeh wrote:Hearthlings should only glow if they've been around a radiation source (cave bulbs are totally radioactive).
2 steel bars
Um Stuff
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LimaZulu
- Posts: 959
- Joined: Fri Jan 21, 2011 11:28 am
Re: Karma Meters.
SUPER MUTANTSdra6o0n wrote:Enable troll transformation (literally)LimaZulu wrote:Geiger counterPotjeh wrote:Hearthlings should only glow if they've been around a radiation source (cave bulbs are totally radioactive).
2 steel bars
Um Stuff