Game Development: Lettuce Imagine

Announcements about major changes in Haven & Hearth.
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jorb
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Re: Game Development: Lettuce Imagine

Post by jorb »

We gave all existing cattle +50%, quite simply.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Vigilance
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Re: Game Development: Lettuce Imagine

Post by Vigilance »

jorb wrote:We gave all existing cattle +50%, quite simply.
"purely psychological" ~loftar
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Smoopadoop
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Re: Game Development: Lettuce Imagine

Post by Smoopadoop »

If acre clay makes deep pits in mudflats which can't be filled up ever again ever, something is seriously wrong.

CAN you fill it up? Does every piece of terrain there give acre clay 100%?
If no, pls fix
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rye130
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Re: Game Development: Lettuce Imagine

Post by rye130 »

maze wrote:
loftar wrote:
Avu wrote:What about bugged roads?
I'm in the process of trying to debug them.
was the 1st to report this too :cry:
Reported it like a week before you in IRC. Rekt.
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Sollar
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Re: Game Development: Lettuce Imagine

Post by Sollar »

jorb wrote:
maze wrote:was the 1st to report this too :cry:
Maze reported, jorb got the cape.

#seatribeilluminaticonfirmed
Life is cruel ... Haven is even crueler

We should raid jorb and steal all his capes.
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bdew
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Re: Game Development: Lettuce Imagine

Post by bdew »

jorb wrote:We gave all existing cattle +50%, quite simply.
Hmm... i don't remember what their stats were before, but if it was 50%-100% and got +50% how did they end up with 90-something-% ?

*Is confused*
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jorb
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Re: Game Development: Lettuce Imagine

Post by jorb »

It may have been lower due to breeding, perhaps?
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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bdew
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Re: Game Development: Lettuce Imagine

Post by bdew »

jorb wrote:It may have been lower due to breeding, perhaps?
So 50 was not the minimum i guess?

Does "from 100% to 200%" mean that 100% is the minimum now, or it can go below that from breeding?
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jorb
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Re: Game Development: Lettuce Imagine

Post by jorb »

With poor luck I think it can go lower, yes. 100% is the baseline for a new animal, however.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
hydr0gen
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Re: Game Development: Lettuce Imagine

Post by hydr0gen »

jorb wrote:It may have been lower due to breeding, perhaps?
as far as I can see right answer should be from-50% to +100%

so adding 50% not rally solving our problem. I'll suggest you to go another run and UPDATE animals WHERE q < 100 SET q = 100

to make it fair

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