https://docs.google.com/forms/d/1cmGiiJ ... =send_form
Remade poll because I fucked up, goddamnit people the sub is 10$, not 15$, stop saying it, it's fucking me up
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Paradoxs
- Posts: 294
- Joined: Tue Aug 25, 2015 7:16 am
Re: Game Development: A Far Green Country
No he is not, I am a programmer with no experience in art let alone the style jorb has taken, and its super cheap 10 bucks sub or 15 bucks for a month worth of time thats incredibly cheap.alagar wrote:
Is jorb creating alts now?
(Lucidcodes.com if this is a honest presumption of you poor bastards who feel need to check)
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p4tr3g
- Posts: 67
- Joined: Mon May 04, 2015 7:07 pm
Re: Game Development: A Far Green Country
I found the end of map 
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Stachewski
- Posts: 4
- Joined: Thu Oct 27, 2011 8:03 pm
Re: Game Development: A Far Green Country
Jesus Christ, the money in my country is so f*cked that 1 dollar costs 3,60 of the money here. The game will cost 3.6 times more to me. What the hell, are you serious? I want to play but can't affor a $54/month game. And i don't wanna. I can eat the entire month with that money. For f*cks sake.
Oh shit. Oy vey.
Thanks Dilma.
Oh shit. Oy vey.
Thanks Dilma.
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: A Far Green Country
Well, I'm off to bed now.
A final thought: The store was really not that central in our minds. We put together something we figured could be reasonable and relatively unobtrusive, and we did so very much as an afterthought to our primary objective, namely to make the best game we could.
I'm sure we'll iterate regardless of what happens.
Stay safe!
A final thought: The store was really not that central in our minds. We put together something we figured could be reasonable and relatively unobtrusive, and we did so very much as an afterthought to our primary objective, namely to make the best game we could.
I'm sure we'll iterate regardless of what happens.
Stay safe!
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Paradoxs
- Posts: 294
- Joined: Tue Aug 25, 2015 7:16 am
Re: Game Development: A Far Green Country
A proud bronze sub for now, planning to bump up to silver or gold in the future 
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Vaulxis
- Posts: 27
- Joined: Wed Jul 18, 2012 9:58 pm
Re: Game Development: A Far Green Country
Man, you stay safe, there might be a few crazies on here with the murder skill learnedjorb wrote:Well, I'm off to bed now.
A final thought: The store was really not that central in our minds. We put together something we figured could be reasonable and relatively unobtrusive, and we did so very much as an afterthought to our primary objective, namely to make the best game we could.
I'm sure we'll iterate regardless of what happens.
Stay safe!
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CptNemo
- Posts: 7
- Joined: Fri Aug 28, 2015 3:02 am
Re: Game Development: A Far Green Country
You can eat the entire month with 54 reais ? In Brazil ? Dude, you are awesome.Stachewski wrote:Jesus Christ, the money in my country is so f*cked that 1 dollar costs 3,60 of the money here. The game will cost 3.6 times more to me. What the hell, are you serious? I want to play but can't affor a $54/month game. And i don't wanna. I can eat the entire month with that money. For f*cks sake.
Oh shit. Oy vey.
Thanks Dilma.
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Sardte
- Posts: 440
- Joined: Wed Sep 21, 2011 9:14 pm
Re: Game Development: A Far Green Country
Perhaps you really should have.jorb wrote:A final thought: The store was really not that central in our minds. We put together something we figured could be reasonable and relatively unobtrusive, and we did so very much as an afterthought to our primary objective
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wonder-ass
- Posts: 2359
- Joined: Thu Aug 01, 2013 7:02 am
Re: Game Development: A Far Green Country
fix bunniz plz 2 sanic 4 me
see homo sexuality trending,. do not do that.