(while i guess if it's ready when w12 starts at least Ender and romovs will merge theirs to it)
You might try yourself to diff and merge the render branch of loftars source with romovs Amber source
Main reason for me to mentally write off the Default client was that I did not see other players in the mini-map.MagicManICT wrote:I'm going to have to call you out on this... Let's not spread falsehoods. The current iteration is perfectly usable, and for mining, preferable to Amber due to the issue with the mining support radius toggle constantly bugging up. I'll agree that the customizations in the various clients help take the game up to the next level, but they aren't necessary for new players (compare to legacy where you just had to have one to have a reasonable experience IMO.)mvgulik wrote: Probably not going to either, as Default client is no good for playing HnH.
I'm sure the intent for it to be working at the start of w12 is there. Or else ASAP after.Zajmer wrote:will amber be working after world restart?
No need, W11 map tiles/markers won't be shown in the client in W12.Iva wrote:Should I clear any directories before the start of world12 to prevent problems with map or some other data?
Current version should work.ctopolon4 wrote:how fast we can use amber after new world start? how about fix winter map rewriting?