-
AzTno
- Posts: 80
- Joined: Sat Jul 13, 2013 2:45 pm
Re: Grand List of Simple Questions
How can I remove a lock?
-
LeproTrading
- Posts: 10
- Joined: Mon Sep 14, 2015 9:43 am
Re: Grand List of Simple Questions
Boards are no longer fuel, like in H&H Legasy?
-
age99
- Posts: 8
- Joined: Tue Dec 23, 2014 4:11 pm
- Location: Italy
Re: Grand List of Simple Questions
how to get Prepared Animal Hide ?
i want to make Fur Boots, i have some Leather
i want to make Fur Boots, i have some Leather
-
AzTno
- Posts: 80
- Joined: Sat Jul 13, 2013 2:45 pm
Re: Grand List of Simple Questions
Dried animal skin is prepared animal hide, the one you get before you put it in the tanning tub.age99 wrote:how to get Prepared Animal Hide ?
i want to make Fur Boots, i have some Leather
-
age99
- Posts: 8
- Joined: Tue Dec 23, 2014 4:11 pm
- Location: Italy
Re: Grand List of Simple Questions
doh! thanks, i'm really n00bAzTno wrote:Dried animal skin is prepared animal hide, the one you get before you put it in the tanning tub.age99 wrote:how to get Prepared Animal Hide ?
i want to make Fur Boots, i have some Leather
-
Turtlesir
- Posts: 813
- Joined: Fri Aug 28, 2015 3:55 pm
- Location: five levels under the sea
Re: Grand List of Simple Questions
is there a way to restore native terrain after digging/surveying? i believe in Legacy it happened on its own after some time, but it doesn't seem to do that now. or is it just slow?
-
Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Grand List of Simple Questions
In legacy it'd take 1-2 months. The terrain regrowth depends on the trees nearby. It still happens though.Turtlesir wrote:is there a way to restore native terrain after digging/surveying? i believe in Legacy it happened on its own after some time, but it doesn't seem to do that now. or is it just slow?
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
-
sacptm
- Posts: 64
- Joined: Tue Jun 04, 2013 3:04 pm
Re: Grand List of Simple Questions
Do traveller's sacks still have multiple tiers of inventory space based on their quality? Got a q10/9/11 one which gives 1 vertical and 1 horizontal row, so I'm wondering if that's it or whether there is now an even greater capacity for better ones.
-
Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Grand List of Simple Questions
When I saw it mentioned jorb noted that they might be re-implementing that in the future.sacptm wrote:Do traveller's sacks still have multiple tiers of inventory space based on their quality? Got a q10/9/11 one which gives 1 vertical and 1 horizontal row, so I'm wondering if that's it or whether there is now an even greater capacity for better ones.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
-
dalfos
- Posts: 3
- Joined: Sun Jun 26, 2011 3:55 am
Re: Grand List of Simple Questions
Minimum UA to kill a bat? Or strategies to kill them