Yeah, it seems that devs have perfectly attuned taste to amuse themselves with precise kitsch titles. Maybe to not let the people forget that they should not go to hearthlands, tis a silly place.Burinn wrote:Something about the names for the patches makes my skin crawl, every time.
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Saergof
- Posts: 96
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Re: Game Development: Hairy Mallard
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ven
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Re: Game Development: Hairy Mallard
Where is azrid with a screen of the hair types and duck parts?
Venator
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FictionRyu
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Re: Game Development: Hairy Mallard
Thank you.strpk0 wrote:hunters has 2, poor has oneFictionRyu wrote:Is there a difference in slot numbers between a hunters belt and poor mans belt?
Scooby Doo taught us that the real monsters are humans.
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pietin2
- Posts: 184
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Re: Game Development: Hairy Mallard
I know jorb said they added tool belt but I can't find it under anything. Would someone please tell me where it's located? I was so excited about it.
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APXEOLOG
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Re: Game Development: Hairy Mallard
Seems like it will be interesting to play, with all this nice new stuff. gj
W10 Meme Plot | W9 Mantis Garden | W8 Core | W7 Ofir | W6 the City of Dis | W5 Vitterstad | W4 A.D. | W3 Mirniy
jorb wrote:All your characters will be deleted, and I will level every village any one of them were ever members of.
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loftar
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Re: Game Development: Hairy Mallard
It is not a new item, but rather the existing belts have been made into tool belts.pietin2 wrote:I know jorb said they added tool belt but I can't find it under anything. Would someone please tell me where it's located? I was so excited about it.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Saergof
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Re: Game Development: Hairy Mallard
You should equip the belt item on your character. After that right click on equipped belt, you'll see the belt slots.pietin2 wrote:where it's located? I was so excited about it.
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FictionRyu
- Posts: 1655
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Re: Game Development: Hairy Mallard
It's not a new item it's on. There's two belts in the game already and that's where the toolbelt is. You have the Poor Man's Belt which has one (1) toolbelt slot and the other is the Hunter's Belt which has two (2) slots.pietin2 wrote:I know jorb said they added tool belt but I can't find it under anything. Would someone please tell me where it's located? I was so excited about it.
Scooby Doo taught us that the real monsters are humans.
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loftar
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Re: Game Development: Hairy Mallard
This is intentional. We didn't want combat actions to auto-switch items, lest you accidentally your sword right in the middle of a fight or something.strpk0 wrote:It seems like slings don't work when being used from toolbelts (selecting shoot results in the "you lack a ranged weapon to shoot with" message)
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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candycane66
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Re: Game Development: Hairy Mallard
Running after a flying duck on a horse kills the duck from trampling. Even though it's flying.