even here will be more content, some griefers will run around and killing everyone... because its not forbiddenlinkfanpc wrote: what we need is more end-game content to keep them from wanting to run around killing everyone.
-
ctopolon3
- Posts: 488
- Joined: Mon Nov 23, 2015 10:22 am
Re: Level cap
-
Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Level cap
Reduce your ballpark by an order of magnitude and I'm with you (500-1k).linkfanpc wrote:Imo i'd just like stat decay, and the decay gets faster every stat upgrade, and when you get to 5-10k it becomes near impossible to continue, and decay is slower with non-combat skills and faster with combat skills.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
-
skltnk00
- Posts: 37
- Joined: Mon Oct 23, 2017 1:55 am
Re: Level cap
Hell yeah!Granger wrote:Reduce your ballpark by an order of magnitude and I'm with you (500-1k).linkfanpc wrote:Imo i'd just like stat decay, and the decay gets faster every stat upgrade, and when you get to 5-10k it becomes near impossible to continue, and decay is slower with non-combat skills and faster with combat skills.
+1
-
arcolithe
- Posts: 126
- Joined: Wed Nov 15, 2017 4:48 am
Re: Level cap
that actually makes the situation worse, as it advocates multi-boxing more and will hurt players with single characters.Valnar wrote:A level cap probably wouldn't change a whole lot without rules against multiboxing.
You'd likely just have people running multiple characters simultaneously instead of having Godzilla characters.
-
linkfanpc
- Posts: 2415
- Joined: Wed Aug 05, 2015 7:07 pm
Re: Level cap
Aw, what? That's way too low! ;-; I'd prefer decently high levels, at least over 1k.Granger wrote:Reduce your ballpark by an order of magnitude and I'm with you (500-1k).linkfanpc wrote:Imo i'd just like stat decay, and the decay gets faster every stat upgrade, and when you get to 5-10k it becomes near impossible to continue, and decay is slower with non-combat skills and faster with combat skills.
Plus, isn't around 500 way too low to kill trolls? Or am i overestimating them? Thought i heard of them taking over 1k warriors to exterminate at lower levels.
jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.
randomtelelocxyz wrote:want wish to jorb stop loving gayanal porn
Archipenos wrote:Irl if someone kills me, if I want to burn their house down, nothing but fear of the law or reprisal or my own moral compass stops me.
-
linkfanpc
- Posts: 2415
- Joined: Wed Aug 05, 2015 7:07 pm
Re: Level cap
Yeah, but that's with any of this kind of game. Better to have forty murderers than 100.ctopolon3 wrote:even here will be more content, some griefers will run around and killing everyone... because its not forbiddenlinkfanpc wrote: what we need is more end-game content to keep them from wanting to run around killing everyone.
jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.
randomtelelocxyz wrote:want wish to jorb stop loving gayanal porn
Archipenos wrote:Irl if someone kills me, if I want to burn their house down, nothing but fear of the law or reprisal or my own moral compass stops me.
-
arcolithe
- Posts: 126
- Joined: Wed Nov 15, 2017 4:48 am
Re: Level cap
I thought the point of trolls was to be endgame.linkfanpc wrote:Aw, what? That's way too low! ;-; I'd prefer decently high levels, at least over 1k.Granger wrote:Reduce your ballpark by an order of magnitude and I'm with you (500-1k).linkfanpc wrote:Imo i'd just like stat decay, and the decay gets faster every stat upgrade, and when you get to 5-10k it becomes near impossible to continue, and decay is slower with non-combat skills and faster with combat skills.
Plus, isn't around 500 way too low to kill trolls? Or am i overestimating them? Thought i heard of them taking over 1k warriors to exterminate at lower levels.
Endgame shouldn't have such an ease of access if decay was implemented.
would make sense for someone who hasn't practiced combat for a couple months to not be able to handle "endgame" content
-
linkfanpc
- Posts: 2415
- Joined: Wed Aug 05, 2015 7:07 pm
Re: Level cap
What? I'm saying Granger wants a decay system where by 500-1k it pretty much gets too hard to continue. I'm saying i thought that 500-1k wouldn't be enough to kill trolls, and thus they'd be invincible. I never saidarcolithe wrote: I thought the point of trolls was to be endgame.
Endgame shouldn't have such an ease of access if decay was implemented.
would make sense for someone who hasn't practiced combat for a couple months to not be able to handle "endgame" content
jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.
randomtelelocxyz wrote:want wish to jorb stop loving gayanal porn
Archipenos wrote:Irl if someone kills me, if I want to burn their house down, nothing but fear of the law or reprisal or my own moral compass stops me.
-
skltnk00
- Posts: 37
- Joined: Mon Oct 23, 2017 1:55 am
Re: Level cap
Dude, it's not a problem at all. If they invincible just nerf them a little.linkfanpc wrote:What? I'm saying Granger wants a decay system where by 500-1k it pretty much gets too hard to continue. I'm saying i thought that 500-1k wouldn't be enough to kill trolls, and thus they'd be invincible. I never saidarcolithe wrote: I thought the point of trolls was to be endgame.
Endgame shouldn't have such an ease of access if decay was implemented.
would make sense for someone who hasn't practiced combat for a couple months to not be able to handle "endgame" content
Something is wrong with being able to defeat a troll or mammoth oneself. Especially by outgrinding them.
Those are supposed to be a real threat !
It's like a raid boss. Teamwork required.
-
Lunarius_Haberdash
- Posts: 1477
- Joined: Tue Jul 05, 2011 5:14 am
Re: Level cap
Agreedskltnk00 wrote: Something is wrong with being able to defeat a troll or mammoth oneself. Especially by outgrinding them.
Those are supposed to be a real threat!
It's like a raid boss. Teamwork required.
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.