i hope not...Avu wrote:Is tediousness supposed to be a defining factor of this game?
some people [idiots] would disagree
i hope not...Avu wrote:Is tediousness supposed to be a defining factor of this game?
Scythes and shift planting are both amazingly useful for farming in bulk. If they put in auto-sort and drop all ect what does the player even have to do? If you don't like messing around with sorting out nice seeds.... don't be a farmer! It's also unnecessary to sort out the Q of seeds if you are harvesting the crop to use, as the Q change is very minimal. If you're trying to develop High Q seeds to improve the Q of your fields, then it deserves a little bit of time and care.Avu wrote: Shift planting doesn't work with the bags and even if it did you still have to actually sort all the seeds across all the bags so the game will plant what you want (the random seed quality from the same square is actually the tedium creator here). Scythes just decrease a small part of the time you spend farming. The largest part is and will remain the seed and container management. The harvest cursor is nice I give you that but again that doesn't solve the biggest problem of farming.
P.S. Autosort and move all drop all buttons would help farmers 100 times more than useless tiny bags. New content is always appreciated but sometimes that has to take a backseat and work on the interface even though it's boring.
Some people enjoy farming and baking more than hunting.Avu wrote:nobody wants to be a farmer ...snipped...
All the people I see join the game go on hunting grind a little marksmanship and then go hunting level 10 bears.
It's not even funny how easy hunting is compared to doing actual work in a village.
Hard numbers pleasesabinati wrote:you can actually get as much or more LP from a wheat field as you do from a bear