Game Development: Dust & Mud

Announcements about major changes in Haven & Hearth.
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dafels
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Re: Game Development: Dust & Mud

Post by dafels »

agreed, yeehaaaaaaaaaw
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tyrtix
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Re: Game Development: Dust & Mud

Post by tyrtix »

do punch-sore still heals overtime? I had 9 damage and seems not healed in more than 10 hours...
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infectedking
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Re: Game Development: Dust & Mud

Post by infectedking »

tyrtix wrote:do punch-sore still heals overtime? I had 9 damage and seems not healed in more than 10 hours...
yes they do
dafels wrote:I like to be under Frosty's command.
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Astarisk
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Re: Game Development: Dust & Mud

Post by Astarisk »

So, from what I see from the combat changes so far:

1) Openings don't decrease while running.
2) Using a defensive move causes your character to pause for a moment so you have to click again. (Can't use defensive moves while running).
3) Pursuers now get a 5% speed buff.

Don't you think you went too hard with a triple nerf to the defensive side? Sounds like its just going to be a gank-fest paradise.
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Robben_DuMarsch
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Re: Game Development: Dust & Mud

Post by Robben_DuMarsch »

Fourth root + effective agi changes...
Might actually make pvp viable for semi-casuals.

Looks good.
Now we just need a new world to drive back activity.
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dafels
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Re: Game Development: Dust & Mud

Post by dafels »

Astarisk wrote:ounds like its just going to be a gank-fest paradise.
My concerns aswell, they buffed ganking way too hard with these changes.
Last edited by dafels on Wed Sep 28, 2016 6:30 pm, edited 1 time in total.
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Kaios
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Re: Game Development: Dust & Mud

Post by Kaios »

Astarisk wrote:3) Pursuers now get a 5% speed buff.
I still haven't really noticed that happening, I can't tell whether it's the act of initiating an attack that does it or the "pursue" button or if it depends on who initiates the fight.
NeoBasilisk
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Re: Game Development: Dust & Mud

Post by NeoBasilisk »

What is the purpose of the Sublime Portico? Does it let you travel without travel weariness?
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tyrtix
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Re: Game Development: Dust & Mud

Post by tyrtix »

Kaios wrote:I still haven't really noticed that happening, I can't tell whether it's the act of initiating an attack that does it or the "pursue" button or if it depends on who initiates the fight.
tried a lot with animals, at least with 'em didn't noticed any difference.
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Redlaw
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Re: Game Development: Dust & Mud

Post by Redlaw »

Made my first thing of Matches, they work and all really well, and they are highly remake able.

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