+1Potjeh wrote:I agree that charterstones should come back.
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painhertz
- Posts: 6185
- Joined: Sat Jan 22, 2011 2:07 am
- Website: Http://www.noneyafuckinbusyness.com
- Yahoo Messenger: chaosovum
- Location: Louisiana
Re: The Ghost of Christmas Future, II
"I shall PERSONALLY witness for you at the shiny, chrome gates of Valhalla!"
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ChildhoodObesity
- Posts: 4165
- Joined: Tue Apr 10, 2012 8:16 am
Re: The Ghost of Christmas Future, II
first useful thing to come out of ur ugly mouth gg woot wpWoot wrote:Yeah, it's ok to deny spawning onto an established player, but you should at least allow freshly made new players to play together.
https://www.youtube.com/watch?v=_MZIg3c ... e=youtu.be <----- (me) (hatguy) (PART2)
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Xcom
- Posts: 1105
- Joined: Wed Dec 14, 2011 1:43 pm
Re: The Ghost of Christmas Future, II
What are you all on about. Hafen is single player you fools. The other people you meat will only be smart NPCs.
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borka
- Posts: 9965
- Joined: Thu Feb 03, 2011 7:47 pm
- Location: World of Sprucecap
Re: The Ghost of Christmas Future, II
Will meating smart NPCs give good FEP ?!? 
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Bob_the_Cat
- Posts: 246
- Joined: Sat Sep 03, 2011 1:45 am
Re: The Ghost of Christmas Future, II
I see limited point in making it so you cant spawn people together because day one all the villages will still put in the effort to all go to one edge of the map to meet up. It does stop alt spam though
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Tynako
- Posts: 11
- Joined: Thu Aug 29, 2013 1:19 am
- Location: o kay.. ?
Re: The Ghost of Christmas Future, II
Dat runescape nostalgia. I guess limited area spawning is a good thing. Only people Will Indeed group together soon after spawning. Maybe give every grid a Total amount of spawnable hearthfires; artificial ones wont count. That way new players wont spawn in village area's; (sorry for my weird english. My device likes to randomly give words capitals or autocorrect english words info my native language.)
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Woot
- Posts: 228
- Joined: Thu Jan 20, 2011 3:32 am
Re: The Ghost of Christmas Future, II
And yet still nothing useful from yours, Eat a bag of dicks troll, you neither scare me nor impress me.ChildhoodObesity wrote:first useful thing to come out of ur ugly mouth gg woot wpWoot wrote:Yeah, it's ok to deny spawning onto an established player, but you should at least allow freshly made new players to play together.
1v1 me fgt
From: NaoWhut
To: Woot
deffinitely, best fight i've ever gotten
Thanks man.
To: Woot
deffinitely, best fight i've ever gotten
Thanks man.
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Čif
- Posts: 157
- Joined: Sun Feb 06, 2011 6:28 pm
- Location: Murdurtuwn
Re: The Ghost of Christmas Future, II
so.... wonderful news. Can we know close date of game release?
Čif, aka Panj
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Oddity
- Posts: 1983
- Joined: Sun Jun 20, 2010 12:04 am
- Location: BC, Canadia
Re: The Ghost of Christmas Future, II
You could just lose SHP instead of HHP. That would be less of a pain in the ass.Bob_the_Cat wrote:As we talk about claims, I really hope that you dont loose hp for leaving scents in hafen. I know it was added for a reason, but I hope scents will work differently so they dont need the hp loss feature. It doesnt really do anything, but its just annoying.
What "year thing"?Lunarius_Haberdash wrote:So no heath secrets, no teleportation except along "formal roads". Does this mean no year thing either? (Please please please)
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
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Ninijutsu
- Posts: 2228
- Joined: Sat May 22, 2010 4:22 am
Re: The Ghost of Christmas Future, II
^Oddity wrote: You could just lose SHP instead of HHP. That would be less of a pain in the ass.
Of another era.