Daji's Graphic mod V.1.00
Moderator: Phades
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Tonkyhonk
- Posts: 4501
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teardrop
- Posts: 7
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Re: Daji's Graphic mod V.1.00
i tried to open the download link and it says page not found what do i do
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borka
- Posts: 9965
- Joined: Thu Feb 03, 2011 7:47 pm
- Location: World of Sprucecap
Re: Daji's Graphic mod V.1.00
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
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Daji
- Posts: 321
- Joined: Tue Jan 18, 2011 9:32 pm
- Location: I'm a wizard!
Re: Daji's Graphic mod V.1.00
Hello, I'm not there this much I used to, some aspect of my hermit life make me less desirable to play
For the link I will try to contact Phades, or replace those by my own links temporally
Well to be honest, the new graphic engine of the "Hafen" made me doubt about the final goal of this Graphic mod, I could finish it to the maximum level of what I could do, or want to do?
but since I can't rely on any estimation release day for the new game I don't really know
For the link I will try to contact Phades, or replace those by my own links temporally
Well to be honest, the new graphic engine of the "Hafen" made me doubt about the final goal of this Graphic mod, I could finish it to the maximum level of what I could do, or want to do?
but since I can't rely on any estimation release day for the new game I don't really know
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LadyV
- Posts: 3113
- Joined: Wed Jan 25, 2012 2:34 am
Re: Daji's Graphic mod V.1.00
Daji wrote:Hello, I'm not there this much I used to, some aspect of my hermit life make me less desirable to play
For the link I will try to contact Phades, or replace those by my own links temporally
Well to be honest, the new graphic engine of the "Hafen" made me doubt about the final goal of this Graphic mod, I could finish it to the maximum level of what I could do, or want to do?
but since I can't rely on any estimation release day for the new game I don't really know
Please continue Daji. I always liked your work and use it.
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banok2
- Posts: 13
- Joined: Sat Jun 08, 2013 7:06 pm
Re: Daji's Graphic mod V.1.00
I bought a graphics tablet yesterday and had my first go at trying to draw sprites and paint with one. this is my 2nd attempt to draw a tree:

I think its decent for an early attempt but I'd like to improve, and i'm really unsure what resolution to draw at. I was wondering if you draw them at higher resolution and scale down or whether you draw the individual pixels?
I used photos for reference, and wanted to make higher resolution sprites. but I'm really jealous of your style and lighting
PS: how long vaguely would you say it takes you to draw one of your trees?

I think its decent for an early attempt but I'd like to improve, and i'm really unsure what resolution to draw at. I was wondering if you draw them at higher resolution and scale down or whether you draw the individual pixels?
I used photos for reference, and wanted to make higher resolution sprites. but I'm really jealous of your style and lighting
PS: how long vaguely would you say it takes you to draw one of your trees?
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Daji's Graphic mod V.1.00
Bump
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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Drawman
- Posts: 22
- Joined: Tue Mar 18, 2014 9:56 am
- Location: Turkey/Muğla
Re: Daji's Graphic mod V.1.00
I am really bothered with the mulberry tree.
Its not possible to see it in its exact place, it seems as it is 1 diagonal square away from the exact place.
Will be too happy if you can fix it.
Except from that, i appreciate your work.
It's awesome.

Its not possible to see it in its exact place, it seems as it is 1 diagonal square away from the exact place.
Will be too happy if you can fix it.
Except from that, i appreciate your work.
It's awesome.
When The Power of Love, Overcomes The Love of Power; The World Will Know Peace.
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Flame
- Posts: 1834
- Joined: Thu Oct 08, 2009 5:03 pm
Re: Daji's Graphic mod V.1.00
Daji.
Whould you give me a way to contact you? I may have a job for you. Not now, but is possible that my next work will be about pixel art and...
I really wanna work with you.
I'm doing mobile videogames for a small company. If you're not too busy, just let me know or give me a way to call you, in case you leave the H&H forum. :3
Whould you give me a way to contact you? I may have a job for you. Not now, but is possible that my next work will be about pixel art and...
I really wanna work with you.
I'm doing mobile videogames for a small company. If you're not too busy, just let me know or give me a way to call you, in case you leave the H&H forum. :3
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borka
- Posts: 9965
- Joined: Thu Feb 03, 2011 7:47 pm
- Location: World of Sprucecap
Re: Daji's Graphic mod V.1.00
Flame - check your PMs
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head