need easy way th check of plowed tile become unplowed while cultivate(crop growing)
its look and check hard what tile is return unplowed especially wheat
i think may 'bottom view' is good for this problem(kind as 'Sims')
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mvgulik
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Re: A check of plowed tile to unplowed problem
Wablief ?
You might like to try a other translator than the one u used for this message.
The only thing that comes to my mind here is "do some other terrains altering action nearby". sometimes it take a bit longer for a tile to actually show its change. (But it is changed, as you can't "Lay Stone" or "Plant grass" on the same tile again.)
You might like to try a other translator than the one u used for this message.
The only thing that comes to my mind here is "do some other terrains altering action nearby". sometimes it take a bit longer for a tile to actually show its change. (But it is changed, as you can't "Lay Stone" or "Plant grass" on the same tile again.)
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SpidersEverywhere
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Re: A check of plowed tile to unplowed problem
The request is for a "terrain view" that turns off the display of objects such as crops, so that you can, for example, see which tiles in your field need re-plowing.
skreee
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burgingham
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Re: A check of plowed tile to unplowed problem
I don't see a real need for this. Usually you harvest first and then plow. Why would you want to plow land you can't do anything with until the crop is harvested?
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Tiarilir
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Re: A check of plowed tile to unplowed problem
Perhaps his crops are ready for harvest at different times?burgingham wrote:I don't see a real need for this. Usually you harvest first and then plow. Why would you want to plow land you can't do anything with until the crop is harvested?
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burgingham
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mvgulik
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Re: A check of plowed tile to unplowed problem
OP is probably planting different crops side by side instead of maintaining at least a one tile, or better two tiles, gap in between them. If thats the case. Its a user created problem with a easy solution.
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