New Crop: Sage Bush

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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Irish_Pride
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New Crop: Sage Bush

Post by Irish_Pride »

Greetings, this is my first idea. Without further or do, here I go.

It is found with 30+ foraging in Mudflats or Grasslands.
Once harvested, it gives Sage, the quality of the Sage is dependent on the quality of the Crop and seeds, and your farming skill. Now, I figure it will be able to be applied to a pipe like applying a hook to a fishing pole. Over a period of time, it will slowly increase some of your base attributes (Any of these: Perception, Charisma, Intelligence ;), and Psyche) The amount of stats it increases is solely dependent on the quality of the harvested Sage. To make it less overpowered, the gain of the attributes will be very slow going.

Anywho, feel free to criticize!
Cheers, Mates.
Lol why u mad tho?
lumlotus
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Re: New Crop: Sage Bush

Post by lumlotus »

I like the idea for sage (being my favorite real life herb) but I would suggest only Intelligence and Psyche increments.
How about a sage tea to add to the possibilities.
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Irish_Pride
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Re: New Crop: Sage Bush

Post by Irish_Pride »

lumlotus wrote:I like the idea for sage (being my favorite real life herb) but I would suggest only Intelligence and Psyche increments.
How about a sage tea to add to the possibilities.
Indeed, a tea would be great, also.
Lol why u mad tho?
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kaka
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Re: New Crop: Sage Bush

Post by kaka »

lumlotus wrote:sage tea
Not gonna happen. Ever.
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Repercussionist
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Re: New Crop: Sage Bush

Post by Repercussionist »

A few things you may wish to reconsider.

Firstly, the phrase is "Without further ado."
But that's not the important thing.
It is found with 30+ foraging in Mudflats or Grasslands.
Once harvested, it gives Sage, the quality of the Sage is dependent on the quality of the Crop and seeds, and your farming skill.
If it's a wild herb that is found in mudflats and grasslands, it won't have seeds and farming wouldn't affect the quality. If it is a plant that is found by foraging, Perception and Exploration would be the factors to be able to see it, and quality would be based on surrounding soil. You're mixing two entirely different skills in a way that doesn't mesh.
Over a period of time, it will slowly increase some of your base attributes (Any of these: Perception, Charisma, Intelligence , and Psyche)
Why don't you suggest making set FEPs like other food, or if you plan on smoking it, a temporary buff, like other smoke-able things. Just continuously gaining attributes would make the game too, eh, AFK-heavy (for lack of a better phrase) no matter how slow going you make it. You should not just be able to get levels because you were lucky enough to find an herb with 30 Per*Exp (which is ridiculously low, by the way).

On a positive note, though, I'm all for adding new plants, whether it be farm-able crops, new types of trees, or new forage-ables.
Zen always wins.
~K~
lumlotus
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Re: New Crop: Sage Bush

Post by lumlotus »

kaka wrote:
lumlotus wrote:sage tea
Not gonna happen. Ever.
Why is that? :cry:
It would be interesting as maybe a temp buff on attributes or something with similar effects of normal tea.
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Irish_Pride
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Re: New Crop: Sage Bush

Post by Irish_Pride »

Lolfest.

The basic grammar Nazis and literate trolls swarm the unsuspecting game idea.
Unfortunate.
Lol why u mad tho?
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kaka
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Re: New Crop: Sage Bush

Post by kaka »

lumlotus wrote:Why is that? :cry:
It would be interesting as maybe a temp buff on attributes or something with similar effects of normal tea.
Because sage "tea" is not tea.
Call it sage brew and it's OK.
lumlotus
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Re: New Crop: Sage Bush

Post by lumlotus »

kaka wrote:
lumlotus wrote:Why is that? :cry:
It would be interesting as maybe a temp buff on attributes or something with similar effects of normal tea.
Because sage "tea" is not tea.
Call it sage brew and it's OK.
Sage ale?
Maybe I'm misunderstanding but there is a tea too. :lol:
Both may be a possibility?

Edit:
Oh I think I see what you mean now.
Yeah I misunderstood...
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Oddity
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Re: New Crop: Sage Bush

Post by Oddity »

Irish_Pride wrote:The basic grammar Nazis and literate trolls swarm the unsuspecting game idea.
Unfortunate.
I don't think Repercussionist could have done a better job of pointing out what is wrong with your idea.

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