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barracuda546
- Posts: 941
- Joined: Sun Jul 25, 2010 12:58 am
Bounty Table
Works like a vendor stand. You place a scent into the table write the reason and what you pay when they are killed (or bring back an ear or something?) Dunno just a idea.
"If you want to go quickly, go alone. If you want to go far, go together."
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Thijssnl
- Posts: 2389
- Joined: Fri Mar 12, 2010 9:09 pm
Re: Bounty Table
Good idea imo, needs to be worked out but I like the concept I guessbarracuda546 wrote:Works like a vendor stand. You place a scent into the table write the reason and what you pay when they are killed (or bring back an ear or something?) Dunno just a idea.
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DeadlyPencil
- Posts: 924
- Joined: Sat Nov 21, 2009 12:17 am
Re: Bounty Table
that sounds good. they may have to remove the limit of 1 scent per container/inventory though to make it work seeing how your going to have to collect multiple of the same scent in the case multiple people want to go and find the person.
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brohammed
- Posts: 526
- Joined: Sun Jun 20, 2010 2:41 pm
Re: Bounty Table
Bounty parchment, made from blank parchment, ink and the scent. Used in the construction of bounty boards. Come on, if all you have is a single, easily destroyed table you'll never get any takeups. Post bounty boards in several places the target will find it harder to wipe his trail, and someone's gonna hunt him down.
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erozaxx
- Posts: 485
- Joined: Mon Jul 12, 2010 4:15 am
- Yahoo Messenger: erozaxx
- Location: Czech
Re: Bounty Table
+1brohammed wrote:Bounty parchment, made from blank parchment, ink and the scent. Used in the construction of bounty boards. Come on, if all you have is a single, easily destroyed table you'll never get any takeups. Post bounty boards in several places the target will find it harder to wipe his trail, and someone's gonna hunt him down.
"That is not dead which can eternal lie / And with strange aeons even death may die."
H.P. Lovecraft
H.P. Lovecraft
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barracuda546
- Posts: 941
- Joined: Sun Jul 25, 2010 12:58 am
Re: Bounty Table
Yes, this is a very well fleshed out idea with the same sort of purpose, cudos to youPotjeh wrote:Kinda similar
"If you want to go quickly, go alone. If you want to go far, go together."
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rye130
- Posts: 2557
- Joined: Mon Feb 01, 2010 9:41 pm
Re: Bounty Table
If this was implemented I'd make alts to steal from barter stands and then kill the alt to get payment for it. Not only do you get the stolen items, you get payment for killing an alt 
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OneWayBuffet
- Posts: 21
- Joined: Mon Aug 09, 2010 7:05 am
Re: Bounty Table
and there lies the flaw sadlyrye130 wrote:If this was implemented I'd make alts to steal from barter stands and then kill the alt to get payment for it. Not only do you get the stolen items, you get payment for killing an alt
Birds sing and fly around, you never see them too long on the ground, you wanna be one of them.
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barracuda546
- Posts: 941
- Joined: Sun Jul 25, 2010 12:58 am
Re: Bounty Table
?rye130 wrote:If this was implemented I'd make alts to steal from barter stands and then kill the alt to get payment for it. Not only do you get the stolen items, you get payment for killing an alt
Right so you make an alt and steal from a barter stand (like anyone can do now) you will then make a "bounty table" on your main put the scents in and the reward you are going to pay. Then kill the alt and leave a murder scent and get your stuff back? I don't get it.
"If you want to go quickly, go alone. If you want to go far, go together."