Bone spear

Thoughts on the further development of Haven & Hearth? Feel free to opine!
0racle
Posts: 46
Joined: Wed Oct 13, 2010 12:01 am

Bone spear

Post by 0racle »

they have been suggested before but shot down because they would be on the same plain as some metal weapons.. so i found a way to lower there advantage and they will make great hunting tools.

Image

they would be awesome.

i figure that in order for them to not be made of metal, and have proper balance, they would have a chance of like 10% when attacking(people with armor, its not likely to break on an animals hide), of breaking(and perhaps causeing splintering damage to the user) or taking dacay hits.

i figure that it would take 1 board, 1 bone, 2 string,and 1 bone glue to make, and the crafter would need to use a bone saw.

i figure quality would be based by{(q-board+q-bone)*(q-string+q-string+glue quality)*(capentry+survival)+saw quality}/25000

and have a reduction in quality if the skill levels are lower than the material lvls.

i figure they could just use the stab manuver.
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ElGato
Posts: 1945
Joined: Tue Nov 10, 2009 2:10 am

Re: Bone spear

Post by ElGato »

0racle wrote: Image
i figure that it would take 1 board, 1 bone, 2 string,and 1 bone glue to make, and the crafter would need to use a bone saw.
the spear in that picture does not look at all like it was made with a board...

But, yes, cool idea. spears have been suggested many times but, I believe this is the first time I've seen bone spears :)
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rye130
Posts: 2557
Joined: Mon Feb 01, 2010 9:41 pm

Re: Bone spear

Post by rye130 »

0racle wrote:i figure quality would be based by{(q-board+q-bone)*(q-string+q-string+glue quality)*(capentry+survival)+saw quality}/25000
No need to suggest quality equations but if you feel you must this is nothing like the type loftar makes.

If you feel dead set on providing on though heres some suggestions:

It needs more geometric means.
Saw quality would affect the quality of the board and not the crafting of the spear.
The softcap would be something like sqrt(carpentry*survival) because loftar loves to use geometric means.

Edit: Fail quote.
Last edited by rye130 on Mon Nov 01, 2010 3:48 am, edited 1 time in total.
0racle
Posts: 46
Joined: Wed Oct 13, 2010 12:01 am

Re: Bone spear

Post by 0racle »

rye130 wrote:[quote="0racle"i figure quality would be based by{(q-board+q-bone)*(q-string+q-string+glue quality)*(capentry+survival)+saw quality}/25000
No need to suggest quality equations but if you feel you must this is nothing like the type loftar makes.

If you feel dead set on providing on though heres some suggestions:

It needs more geometric means.
Saw quality would affect the quality of the board and not the crafting of the spear.
The softcap would be something like sqrt(carpentry*survival) because loftar loves to use geometric means.

The quality idea i came up with is not at all neccesary, i was just a thought.
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Wolfang
Posts: 1255
Joined: Sat Feb 06, 2010 2:26 pm

Re: Bone spear

Post by Wolfang »

There should be different types of spears, wooden tips<bone tips<steel tips
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