"Run Away, Run Away!"

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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vikingdragons
Posts: 389
Joined: Tue Feb 02, 2010 10:59 pm
Location: all your base are belong to us

"Run Away, Run Away!"

Post by vikingdragons »

i know i just returned to H&H and have barely scratched the surface of all the new shit, i mean stuff, J&L added, but i have an idea that might lessen griefing slightly.
a new manuveur called something like 'Run Away' or 'Flight' or 'Fear' or something, that makes you move really really fast, but you cannot attack at all while it is active. This way, when someone defenseless is under attack, they have at least have a chance of escaping.
(In infomercial sales person voice) "Now you to can Run Away from Boars, Bears, and of course Griefers! warning, does not work against Griefers with Ranged Weapons and really good aim...Vikingdragons is not responible for any deaths by Sling, Bow, or Rangers Bow while using Run Away... :mrgreen:
"A word to the wise ain't necessary. It's the stupid ones that need the advice." -Bill Cosby
ScorkZ
Posts: 6
Joined: Sun Aug 01, 2010 2:42 pm

Re: "Run Away, Run Away!"

Post by ScorkZ »

awesome
and really needed
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Onionfighter
Posts: 2957
Joined: Sat May 30, 2009 8:45 am
Location: Mordor

Re: "Run Away, Run Away!"

Post by Onionfighter »

Running away is easy enough as it is. Sting takes two ip for god's sake.
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Breakneck9
Posts: 194
Joined: Mon Sep 06, 2010 6:08 pm

Re: "Run Away, Run Away!"

Post by Breakneck9 »

That is why a tool belt with a slot to hold a weapon and auto equip it would be nice. ( as mentioned in previous threads )

For now, just have to be quick with the click.

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