More cool explo... uh... features please

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krawco
Posts: 70
Joined: Mon Oct 18, 2010 9:46 pm
Location: Poland, Wroclaw

More cool explo... uh... features please

Post by krawco »

I rly like how tanning tubes work, please make it the same for herbalist's tables and hives. Also cooking should be possible to speed up, and crop growing too. Would be best if carts were affecting everything that's near them - when you drag a cart through your farm, all crops get ripe (or like 92% ripe =D), all trees full size, full size trees should cut themselves down, animals should die (nice solution to fence off near rock exploit), harvestables become visible no matter what PERxEXP you have, food, charcoal or bricks should be ready even without fuel, brick and palisade walls should collapse (this would remove wall jumping exploit =D )
and dragging a cart should make you leave no scents behind and allow you to tresspass and vandalize without approtiate skills.
Better yet, add new item - The Cane of Moses - it would have all above abilities and would also make your inventory 16x16... hmmm, no, 32 x 32 and would automaticaly shoot fireballs and lightning bolts at your enemies.
This would make this game soo cool! =D
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Jackard
Posts: 8849
Joined: Sun Jul 12, 2009 6:07 am
Location: fucking curios how do they work

Re: More cool explo... uh... features please

Post by Jackard »

Author requested topic moved... to Inn??
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Kaios
Posts: 9268
Joined: Fri Jul 30, 2010 2:14 am

Re: More cool explo... uh... features please

Post by Kaios »

I don't even...
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DatOneGuy
Posts: 5553
Joined: Sun Apr 18, 2010 7:50 am
Location: I'm in Miami, trick.

Re: More cool explo... uh... features please

Post by DatOneGuy »

What is this, I don't even
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AnnaC
Posts: 853
Joined: Wed Jun 23, 2010 6:15 pm

Re: More cool explo... uh... features please

Post by AnnaC »

I agree totally!

You should also be able to herd froggies together into death swarms and have them demolish any palisades and walls and make trees grow on mudflat!
Hearthlings: Marona; Chamberlain (retainer alt), Vincavec (shaman of the Dryad Wells Forest)
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bluebooksky
Posts: 106
Joined: Fri Oct 08, 2010 4:43 am

Re: More cool explo... uh... features please

Post by bluebooksky »

Your right that would be cool........if the world were ending. :twisted:
I can see it now fire raining down from the sky, the sky black the sun never rising,
rivers flooding, we will be told that the last player alive will get a prize for the next world so friends turn on friends, chaos, lava, babys crying and......

what were we talking about again? :oops: Im sorry i forgot
let us all take a moment remember and honor trisby, the true desident of Tris, who was last seen in all white walking into a river with her beloved sledgehammer in her hands. May she find honor and glory in the next life
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GreenScape
Posts: 554
Joined: Thu Sep 16, 2010 2:39 pm
Location: Ukraine, Kyiv

Re: More cool explo... uh... features please

Post by GreenScape »

exactly! we need moar bugs. Cause bugs make this game so funny :lol: you may work hardly, build tens of layers of brickwall but it is relly makes me rofl, when anyone can jump over. aslo there should be nuclear weapon! yeah, why not!? would be sooooo fun to nuke a herd of frogs :twisted:
I hate you! Yes, you!
How does it matter when you die? Today? In hundred years? What will be left of you after millennia?
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Repercussionist
Posts: 262
Joined: Tue Aug 10, 2010 2:35 am

Re: More cool explo... uh... features please

Post by Repercussionist »

Brilliant!
Ooo... and then we take all the exits out of the starting room and replace them with a giant button which, when you press it, causes the screen to display many wondrous color effects and a "You Win!" message!
Zen always wins.
~K~
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maze
Posts: 2819
Joined: Sat Mar 27, 2010 3:15 am
Location: Canada

Re: More cool explo... uh... features please

Post by maze »

get back in your cave troll. we dont want you here. or de we >=)
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GreenScape
Posts: 554
Joined: Thu Sep 16, 2010 2:39 pm
Location: Ukraine, Kyiv

Re: More cool explo... uh... features please

Post by GreenScape »

maze wrote:get back in your cave troll. we dont want you here. or de we >=)
is that you, Gandalf? :)
I hate you! Yes, you!
How does it matter when you die? Today? In hundred years? What will be left of you after millennia?

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