Frogs, Rats and Chickens: Yay or Nay

Thoughts on the further development of Haven & Hearth? Feel free to opine!
AlexFili
Posts: 60
Joined: Wed Jun 17, 2009 5:05 pm

Frogs, Rats and Chickens: Yay or Nay

Post by AlexFili »

There are a few too many of these 'semi-worthless' creatures around. If you got rid of them wouldn't the game be less laggy?
That's just my opinion, what do you think of them?
User avatar
Jackard
Posts: 8849
Joined: Sun Jul 12, 2009 6:07 am
Location: fucking curios how do they work

Re: Frogs, Rats and Chickens: Yay or Nay

Post by Jackard »

have you been stealing my chickens from my house too

you are no better than jtg
Rift
Posts: 683
Joined: Mon Jun 01, 2009 1:34 am

Re: Frogs, Rats and Chickens: Yay or Nay

Post by Rift »

nah, i like em, they add atmosphere. and i don't experience lag other then via things like bugs...
certainly i've never noticed the amounts of frogs/chickens/rats impact my experience in any way negatively.. [other then getting stuck on them]
Besides, it was confirmed we will have chicken eggs as another food at some point [and keeping chickens in like some form of contaiment to keep em after crashes]. I think there was some desire for the taste of frog legs too..
User avatar
Junkfist2
Posts: 138
Joined: Mon Jul 13, 2009 12:34 am

Re: Frogs, Rats and Chickens: Yay or Nay

Post by Junkfist2 »

Sometimes when I'm bored I gather up a full inventory of frogs then go and find random dude and I'm all, "Hey. HEY. You like hip-hop?"

Then I drop them all at once.

(If he says "No" I say "Too Bad")
User avatar
Jackard
Posts: 8849
Joined: Sun Jul 12, 2009 6:07 am
Location: fucking curios how do they work

Re: Frogs, Rats and Chickens: Yay or Nay

Post by Jackard »

i leave rats in other peoples chests

like.... like a rat santa
User avatar
Laremere
Posts: 736
Joined: Fri May 29, 2009 9:02 pm

Re: Frogs, Rats and Chickens: Yay or Nay

Post by Laremere »

I like filling mines with rats, it seems so fitting. It's also really funny to go down into a mine, and see a rabbit randomly hop by.
Image
User avatar
loftar
Posts: 9096
Joined: Fri Apr 03, 2009 7:05 am
Location: Your character database

Re: Frogs, Rats and Chickens: Yay or Nay

Post by loftar »

Well, they may be worthless now, but we don't plan on keeping it that way. ;)

I haven't done any measurements on it yet, but I don't really think removing them would improve performance at all.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
User avatar
jorb
Posts: 18715
Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.

Re: Frogs, Rats and Chickens: Yay or Nay

Post by jorb »

Obviously, we didn't put them in just for kicks. You will be able to use them for stuff at some point.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
User avatar
theTrav
Posts: 3464
Joined: Fri May 29, 2009 11:25 pm

Re: Frogs, Rats and Chickens: Yay or Nay

Post by theTrav »

jorb wrote:Obviously, we didn't put them in just for kicks. You will be able to use them for stuff at some point.
Obviously, because you guys never put things in that don't make any sense...

*MIND FORCING*
Thursday
Posts: 50
Joined: Sun Aug 02, 2009 8:05 am

Re: Frogs, Rats and Chickens: Yay or Nay

Post by Thursday »

Do rats placed in mines not despawn?

I assume it's just that the Pinewood mine(s) are busy enough for people to keep seeing them and resetting the timer.

Also, I assume in the future that rats will spread disease, chickens will lay eggs (that are actually usable), and frogs will...

I don't know, sing songs?

Return to “Critique & Ideas”