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DDDsDD999
- Posts: 5766
- Joined: Fri Jul 02, 2010 12:31 am
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Valnar
- Posts: 171
- Joined: Sun Aug 23, 2009 12:25 am
Re: Increase the clickable area for mussel collecting.
I agree with this, mussel hunting can be annoying because of this.
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Duane
- Posts: 260
- Joined: Mon Jun 07, 2010 3:54 am
Re: Increase the clickable area for mussel collecting.
Also, Chantrelles. The first one of those I found was just me gritting my teeth, leaning forward and trying to click it right.
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Alistair
- Posts: 19
- Joined: Mon Nov 29, 2010 12:19 am
Re: Increase the clickable area for mussel collecting.
I have no problem picking chantrelles. I can't say anything about mussels, though.
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Spacejunk
- Posts: 12
- Joined: Mon Nov 29, 2010 10:08 am
Re: Increase the clickable area for mussel collecting.
Hemp can be annoying to harvest too. And it looks ugly when it grows on the paved tiles next to where its actually growning. But my biggest gripe is having to stop and aim my mouse very carefully every 4 tiles of hemp.. it almost makes me prefer flax for planting.
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FatBob
- Posts: 642
- Joined: Fri Jun 25, 2010 3:26 am
Re: Increase the clickable area for mussel collecting.
Useless update guy ... The dev have other thing to do!
cgbnab wrote:Last time I died I got a few seconds to stare at my corpse and watch NaoWhut call me a "bosha".
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rye130
- Posts: 2557
- Joined: Mon Feb 01, 2010 9:41 pm
Re: Increase the clickable area for mussel collecting.
Its not useless and its not like it would be a difficult fix as far as I know so really it might be worth it.
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FatBob
- Posts: 642
- Joined: Fri Jun 25, 2010 3:26 am
Re: Increase the clickable area for mussel collecting.
Ya bu you know that the dev ill not do this soon :/
cgbnab wrote:Last time I died I got a few seconds to stare at my corpse and watch NaoWhut call me a "bosha".
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Crador
- Posts: 85
- Joined: Mon Dec 06, 2010 10:40 am
Re: Increase the clickable area for mussel collecting.
If i understood working routine right, then "clickable" area is exactly non-transparent part of object's picture. Meaning, that to increase "clickable area" dev would need to increase picture of objects themselves. Like... Repaint mussles and muchrooms (chantewhatever, can't remember them >.>)
If it is right, you can do it yoursevles with help of theTrav's res Unpacker Util - viewtopic.php?f=5&t=5853&start=80
If it is right, you can do it yoursevles with help of theTrav's res Unpacker Util - viewtopic.php?f=5&t=5853&start=80




