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slipper
- Posts: 816
- Joined: Sat Oct 02, 2010 4:28 pm
Jewelry: how is it possible to achieve such big numbers?
I saw the Sodom trading thread, q1000+ Clothier's Thimble, q700 thanes, etc. I remember someone saying on the IRC that with 50 points in smithing he could forge q400+ items.
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mipmiopin
- Posts: 245
- Joined: Thu Oct 07, 2010 9:18 am
- Location: Neverland, White Perl refugee
Re: Jewelry: how is it possible to achieve such big numbers?
eh, your post sounds like getting 50+ in smithing is something unreal

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Garath
- Posts: 260
- Joined: Thu Dec 16, 2010 10:46 pm
- Location: Amsterdam
Re: Jewelry: how is it possible to achieve such big numbers?
not that, but getting q1000 is, as is smithing q400 items with 50 smithing
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SacreDoom
- Posts: 2590
- Joined: Tue Apr 06, 2010 3:14 pm
Re: Jewelry: how is it possible to achieve such big numbers?
slipper wrote:I remember someone saying on the IRC that with 50 points in smithing he could forge q400+ items.
I think that was DoG.
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Phizuol
- Posts: 435
- Joined: Thu Sep 09, 2010 6:26 pm
- Location: Florida
Re: Jewelry: how is it possible to achieve such big numbers?
I don't know the formula, but I know it is the result of insanely high PSY. Why do you think cavebulbs are so valuable?
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Potjeh
- Posts: 11825
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Re: Jewelry: how is it possible to achieve such big numbers?
Forge Ringslipper wrote:I remember someone saying on the IRC that with 50 points in smithing he could forge q400+ items.
Of course, he can only theoretically forge q400 stuff, because nobody has metal anywhere near that good.
Jewellery is an exception, since gold and silver have no q, so their q is solely determined by smithing and psy. One character in a village specializes as a jeweller and grinds up a lot of smithing, and the whole village feeds him cavebulbs. Add forge rings for smithing boost, and boost psy with booze and tobacco for a bit of extra points.
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slipper
- Posts: 816
- Joined: Sat Oct 02, 2010 4:28 pm
Re: Jewelry: how is it possible to achieve such big numbers?
I understand now, thanks for the reply.Potjeh wrote:Forge Ringslipper wrote:I remember someone saying on the IRC that with 50 points in smithing he could forge q400+ items.
Of course, he can only theoretically forge q400 stuff, because nobody has metal anywhere near that good.
Jewellery is an exception, since gold and silver have no q, so their q is solely determined by smithing and psy. One character in a village specializes as a jeweller and grinds up a lot of smithing, and the whole village feeds him cavebulbs. Add forge rings for smithing boost, and boost psy with booze and tobacco for a bit of extra points.