I suggest that the formula for beehives and their wax be modified some to allow for higher qualities of wax to be possible (not easily possible necessarily, but easier then it is now). This, therefore, would allow players to spiral leather like we are able to spiral metal.
This would allow for a nice sink for leather, just like it is for metal. Currently there is nothing to use leather for after a certain point, but with this you could continually make hardened leather which you use to make more hardened leather to spiral it higher and higher.
Only disadvantage I could see with this is that it might be too easy to do, since it wouldn't really have the randomness that metal spiraling does.
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spectacle
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Re: Wax formula and Leather-Spiraling
Well, wax and honey quality could stay as random as now, just peaking at a higher quality. Then it would require serious effort to gather enough of the good wax to spiral leather, and also create a significant market for high quality wax.rye130 wrote:I suggest that the formula for beehives and their wax be modified some to allow for higher qualities of wax to be possible (not easily possible necessarily, but easier then it is now). This, therefore, would allow players to spiral leather like we are able to spiral metal.
This would allow for a nice sink for leather, just like it is for metal. Currently there is nothing to use leather for after a certain point, but with this you could continually make hardened leather which you use to make more hardened leather to spiral it higher and higher.
Only disadvantage I could see with this is that it might be too easy to do, since it wouldn't really have the randomness that metal spiraling does.
Once a man has changed the relationship between himself and his environment, he cannot return to the blissful ignorance he left. Motion, of necessity, involves a change in perspective.
-Commissioner Pravin Lal, "A Social History of Planet"
-Commissioner Pravin Lal, "A Social History of Planet"
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Tacheron
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Re: Wax formula and Leather-Spiraling
Any changes similar to the suggested ones would be welcomed in my book.
This is not a test of power
This is not a game to be lost or won
Let justice be done
This is not a game to be lost or won
Let justice be done
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Zebnon
- Posts: 159
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Re: Wax formula and Leather-Spiraling
+1
Want to have at least q200 wax because quality of birthday cake and armor already cutted by many factors (ingredients and processes).
Want to have at least q200 wax because quality of birthday cake and armor already cutted by many factors (ingredients and processes).
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DatOneGuy
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Re: Wax formula and Leather-Spiraling
Anything that helps move towards group grind is hella welcome IMO 
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Grog
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Re: Wax formula and Leather-Spiraling
im fine with the random wax+honey, gives hermits a chance
Favourite thread: viewtopic.php?f=9&t=3388
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rye130
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Re: Wax formula and Leather-Spiraling
It can be somewhat random like currently, but yeah, I want it to have a higher peak point. This world highest wax was probably 150 and I'm guessing there were only a few of them. And this world was long. Highest leather was like 155-170 I'm guessing so spiraling was not possible.