After its premature demise we tonight consign the third world to the bosom of the universe, and place a new one in its place.
Quite a few things have changed, but most should be familiar. The biggest change is in the mining department, where nothing is as it used to be. Whether the new system is for better or for worse, we trust that you shall find your own ways around it. The one thing that you should perhaps be aware of is that crop q is now soft capped by local soil q.
We'll be deleting all character data and do a few clean ups, and then we'll bring the server up. As per usual we should expect a few initial crashes while we iron out whatever bugs might have crept their way in, so have patience with that. Minimaps should be properly generated within a day or two at the latest, but you'll have to make do without them at the start.
Three cheers for the third world, and four for the fourth!
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Game Development: World 4
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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slipper
- Posts: 816
- Joined: Sat Oct 02, 2010 4:28 pm
Re: Game Development: World 4
Thanks for all your hard work! See everyone in world 4!
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Anaklumos
- Posts: 229
- Joined: Tue Sep 14, 2010 2:28 am
A TOAST TO WORLD 4!!!!!!
A TOAST!
HERE HERE!!!!!!!!!!!!
HERE HERE!!!!!!!!!!!!
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sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
- Location: View active topics
Re: Game Development: World 4
excellent
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Vigilance
- Posts: 3561
- Joined: Fri May 21, 2010 9:30 pm
- Location: fog of irrelevancy
Re: Game Development: World 4
wonder what changed... 
edit: actually, to word that better
how did mining get different
edit: actually, to word that better
how did mining get different

"Tosak gets the guys undressed faster than their girlfriends can." -NaoWhut
http://i.imgur.com/5cQiL.png http://i.imgur.com/lYyAA.png
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Sordo
- Posts: 81
- Joined: Thu Jul 22, 2010 3:58 pm
Re: Game Development: World 4
Agree'd.slipper wrote:Thanks for all your hard work! See everyone in world 4!
To a new beginning. *raises mug*
When in doubt, let the rocks fly.
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arthuratwar
- Posts: 69
- Joined: Fri Feb 05, 2010 4:47 am
Re: Game Development: World 4
a bit of an overtime we had 
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Mopstar
- Posts: 446
- Joined: Wed Dec 02, 2009 6:03 pm
Re: Game Development: World 4
farming soft cap
ihavenoimagemacroforwhatiamfeeling.png
ihavenoimagemacroforwhatiamfeeling.png
Wolfang wrote:
+1 I don't know how he did it, but Mopstar did steal his own stuff. You have to be a pretty hardcore thief to be able to steal your own things!
+1 I don't know how he did it, but Mopstar did steal his own stuff. You have to be a pretty hardcore thief to be able to steal your own things!
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rye130
- Posts: 2557
- Joined: Mon Feb 01, 2010 9:41 pm
Re: Game Development: World 4
Mining change is fun I hope. I hate the farming change unless high quality soil is more abundant.jorb wrote:After its premature demise we tonight consign the third world to the bosom of the universe, and place a new one in its place.
Quite a few things have changed, but most should be familiar. The biggest change is in the mining department, where nothing is as it used to be. Whether the new system is for better or for worse, we trust that you shall find your own ways around it. The one thing that you should perhaps be aware of is that crop q is now soft capped by local soil q.
We'll be deleting all character data and do a few clean ups, and then we'll bring the server up. As per usual we should expect a few initial crashes while we iron out whatever bugs might have crept their way in, so have patience with that. Minimaps should be properly generated within a day or two at the latest, but you'll have to make do without them at the start.
Three cheers for the third world, and four for the fourth!
