Farming bug fixed.

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wickerman_156
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Farming bug fixed.

Post by wickerman_156 »

Some farming bug has apparently been fixed, thought I'd post so people who weren't on for the server restart knows.
If there's an official announcement you can remove this I guess.

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If someone knows exactly what bug that was, please tell.
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Lahrmid
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Re: Farming bug fixed.

Post by Lahrmid »

the crop quality was just dropping.

q1 carrots everywhere brah!
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Oddity
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Re: Farming bug fixed.

Post by Oddity »

[21:09:01] <loftar> Hmm... I can't exactly *verify* that the farming bug is fixed...
[21:09:05] <Drao> so what did the server restart fix?
[21:09:38] <loftar> It was supposed to fix it.

[21:15:08] <loftar> It *should* be fixed. :)
[21:15:19] <loftar> Please do test. I might just have had a stroke of bad RNG. :)

[21:29:15] <loftar> I am anxiously awaiting thy results.
[21:29:46] <Drao> willing to trade q10 carrot seeds for any q poppy seed
[21:29:56] <Zamilpen> Is the -5 to +2 range intended?
[21:30:39] <loftar> Partly. I changed the farming mechanic to the [-5,2] range when the crops' quality is greater than the soil quality.
[21:30:41] <Spacecas> my results seems to be the same..but my farming is not very high so I ma not complaining..
[21:30:48] <loftar> Below that, the normap [-5,5] range should used, however.
[21:31:26] <Oddity> Should we be using plants planted after you fixed it to test?
[21:31:34] <Zamilpen> I'm still getting constant -5,2
[21:31:41] <loftar> Nah, everything happens at harvesting.

After it looked like it wasn't fixed after all:
[21:38:00] <loftar> Oh well, I need to sleep. I'll go on debugging tomorrow.
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Grog
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Re: Farming bug fixed.

Post by Grog »

thx for update guys
Favourite thread: viewtopic.php?f=9&t=3388
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Potjeh
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Re: Farming bug fixed.

Post by Potjeh »

Oddity wrote:[21:30:39] <loftar> Partly. I changed the farming mechanic to the [-5,2] range when the crops' quality is greater than the soil quality.
What's the point of this? Crop q is hardcapped by soil anyway.
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burgingham
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Re: Farming bug fixed.

Post by burgingham »

According to some more of the chat log I read it is in fact not. You are able to push crops to infinite q again, it just slows down severely when you hit your max soil q.
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Potjeh
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Re: Farming bug fixed.

Post by Potjeh »

Aww, sucks :(
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Grog
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Re: Farming bug fixed.

Post by Grog »

how does farming work in now, still as (now another) softcap?
Favourite thread: viewtopic.php?f=9&t=3388
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Sarchi
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Re: Farming bug fixed.

Post by Sarchi »

burgingham wrote:According to some more of the chat log I read it is in fact not. You are able to push crops to infinite q again, it just slows down severely when you hit your max soil q.
This is similar to an idea that I was trying to polish up before making a thread in Critique and Ideas. Glad to see it was implemented.
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Potjeh
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Re: Farming bug fixed.

Post by Potjeh »

It's a terrible idea. Now we're missing out on so much potential gameplay based on improving soil :cry:
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