Another Bear Cape question.
Ofc I read info on wiki but... It says only that bear cape is softcapped by sewing. Okay, I understand how it works. But in other part of the wiki, it is said:
"Psyche. Affects the crafting of specific items, such as Bear Cape, as well as all items that uses silk."
So... how it works? Softcapped by sqrt(psyche*sewing) or something like that?
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LinkR
- Posts: 88
- Joined: Mon Apr 05, 2010 5:12 am
Re: Bear cape crafting
I would like to know this as well. The only info on there is that little vague statement pinned to the psyche stat info. Nothing is mentioned about psyche being used in the bear cape section. I wonder if the previous statement even holds any merit.
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: Bear cape crafting
IIRC the cape is softcapped by third root of sewing*dex*psy, but I could be wrong.
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DeadlyPencil
- Posts: 924
- Joined: Sat Nov 21, 2009 12:17 am
Re: Bear cape crafting
This is the formula
[(sewing*dex*psy)^(1/3) + (qtooth + qhide)/2 ]/2
[(sewing*dex*psy)^(1/3) + (qtooth + qhide)/2 ]/2
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cobaltjones
- Posts: 2725
- Joined: Tue Dec 07, 2010 1:27 am
Re: Bear cape crafting
Jesus Christ search the fucking forums a thread about the exact same thing was posted literally yesterday.