you only leave scents when you use criminal skills right?
you only can trespass, when you have the skill?
its only theft when its inside a claim?
because I just found a house with a lot stuff in it and a huge wheat and flax field without ANY protection and no claim....
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Grelf
- Posts: 327
- Joined: Sun Dec 19, 2010 9:30 pm
Re: no claim, fair game?
You can enter a claim without the trespass skill still. It is only officially theft when it is taken from inside a claim, but if someone catches you stealing in his non-claimed area, nothing stops him from murdering you. Other than that, yes, non-claimed = fair game. What you described is likely an abandoned plot?
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barra
- Posts: 446
- Joined: Mon Jul 05, 2010 2:08 pm
Re: no claim, fair game?
If I mem'd you looting something of mine that was unclaimed, I'd treat it the same as 'scented' theft. I've had polish guys steal loaded boats from us while we were moving them from the docks to the village claim. Mem'd but no scents, but we got them eventually. Crime is defined by the act; scents make it much easier to find a criminal, but as long as you're sure it's the same guy justice is justice.
So yeah, if you're gonna do it try not to get caught in the act.
So yeah, if you're gonna do it try not to get caught in the act.
loftar wrote:You do appear to need a good trolling.
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SpiderJerusalem
- Posts: 551
- Joined: Sun Jan 23, 2011 11:26 pm
Re: no claim, fair game?
well it was a single log cabin in the middle of a pretty big clear cut area full of stumps and buckets.there was no claim but nice seeds, even carrot seeds.barra wrote:If I mem'd you looting something of mine that was unclaimed, I'd treat it the same as 'scented' theft. I've had polish guys steal loaded boats from us while we were moving them from the docks to the village claim. Mem'd but no scents, but we got them eventually. Crime is defined by the act; scents make it much easier to find a criminal, but as long as you're sure it's the same guy justice is justice.
So yeah, if you're gonna do it try not to get caught in the act.
I took it but left him some seeds so he can replant( if the area wasn't abandoned) and I left him his clay( was low q anyway) and put some strings, chantrelles and a fucking rabbit in his cupboard( that poor guy had no meat, not a healthy diet!).also I live far far away so he can't finde me without scents
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Oskatat
- Posts: 369
- Joined: Sat Feb 20, 2010 7:50 pm
- Location: Amsterdam
Re: no claim, fair game?
actually, there is also a sort of "etiquette" for stuff like this. you can harvest some plants but always put back one seed. it may screw his q if you're a worse farmer, but that will teach him to protect his stuff
since he is a bucket grinder, forget about it and screw him over generously
since he is a bucket grinder, forget about it and screw him over generously
Learn from the mistakes of others. You won't live long enough to make all of them yourself.
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SpiderJerusalem
- Posts: 551
- Joined: Sun Jan 23, 2011 11:26 pm
Re: no claim, fair game?
I pretty much do that anyway.If I take unclaimed stuff, I try to leave something at least a little bit usefulOskatat wrote:actually, there is also a sort of "etiquette" for stuff like this. you can harvest some plants but always put back one seed. it may screw his q if you're a worse farmer, but that will teach him to protect his stuff
since he is a bucket grinder, forget about it and screw him over generously
-Bottleneck-
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KevintheConqueror
- Posts: 19
- Joined: Tue Jul 03, 2012 9:31 pm
Re: no claim, fair game?
Hah! When I find a cabin on the verge of breaking into pieces, I just fix it and move in, although their hearth fire is right next to it!
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Vaelors
- Posts: 34
- Joined: Wed May 30, 2012 6:02 pm
- Location: Kansas
Re: no claim, fair game?
Even if it's not claimed I don't bother looting it. Generally speaking they worked for it and deserve to keep it, even if it was a bit stupid for them to not have a claim for personal goods.
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KevintheConqueror
- Posts: 19
- Joined: Tue Jul 03, 2012 9:31 pm
Re: no claim, fair game?
You may be nice enough, but many others aren't. A good idea is to check the average dilapidation. If there are random patches of plowed ground, red (broken) furniture and constructions, and unfinished building sites, then it's usually fine to take something or everything. You can tell they're not coming back anytime soon.
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LimaZulu
- Posts: 959
- Joined: Fri Jan 21, 2011 11:28 am
Re: no claim, fair game?
Also, you run the risk of it being a honeypot and that would suck really bad.Vaelors wrote:Even if it's not claimed I don't bother looting it. Generally speaking they worked for it and deserve to keep it, even if it was a bit stupid for them to not have a claim for personal goods.