Cave graphic bug

The worst monsters in the Hearthlands warp the fabric of space and time..
gragal
Posts: 2
Joined: Sat Mar 20, 2010 10:32 am

Cave graphic bug

Post by gragal »

When i enter cave i can see anything, just a black screen.
Iv tryed use tourch with no effect :evil:
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FatBob
Posts: 642
Joined: Fri Jun 25, 2010 3:26 am

Re: Cave graphic bug

Post by FatBob »

Use Client like Ender
Ctlr+N and Enjoy
cgbnab wrote:Last time I died I got a few seconds to stare at my corpse and watch NaoWhut call me a "bosha".
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cobaltjones
Posts: 2725
Joined: Tue Dec 07, 2010 1:27 am

Re: Cave graphic bug

Post by cobaltjones »

Don't listen to FatBob, he's an idiot who can't fucking read.

Does the screen say "Loading..." on it at all? Have you tried clicking around a bit in the cave and seeing if the map eventually loads? Also, if you're using a custom client or fullscreen mode, try resizing the window to something much smaller and see if that helps.
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FatBob
Posts: 642
Joined: Fri Jun 25, 2010 3:26 am

Re: Cave graphic bug

Post by FatBob »

cobaltjones wrote:Don't listen to FatBob, he's an idiot who can't fucking read.

Does the screen say "Loading..." on it at all? Have you tried clicking around a bit in the cave and seeing if the map eventually loads? Also, if you're using a custom client or fullscreen mode, try resizing the window to something much smaller and see if that helps.
Lol
Shut up dude he probly dont light the torch

Listen to me :) the easy way is client
cgbnab wrote:Last time I died I got a few seconds to stare at my corpse and watch NaoWhut call me a "bosha".
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cobaltjones
Posts: 2725
Joined: Tue Dec 07, 2010 1:27 am

Re: Cave graphic bug

Post by cobaltjones »

Even IF he didn't do what he clearly stated he did do, you'd still be able to see the cave entrance. Obviously it's a map loading problem and not a nightvision one.
Grelf
Posts: 327
Joined: Sun Dec 19, 2010 9:30 pm

Re: Cave graphic bug

Post by Grelf »

A few cave entrances lead you to nothing but black tiles. You'd still be able to see the exit if this was the case though, so I'm not sure if this is the bug you're talking about.

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