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TeckXKnight
- Posts: 8274
- Joined: Tue Jul 13, 2010 2:31 am
- Location: How Do I?
Mapping Caves
With the heightened usefulness of caves, it's becoming more and more convenient to utilize them as more permanent homes and mines though the issue of navigation is always there. Is there any way to map a cave automatically or is the best if not only solution to draw it out by hand?
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asval
- Posts: 126
- Joined: Fri Jan 28, 2011 11:41 am
Re: Mapping Caves
Draw it by hand or use runes inside the cave to give directions
PS careful you don't find any molerats in that cave
PS careful you don't find any molerats in that cave
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barra
- Posts: 446
- Joined: Mon Jul 05, 2010 2:08 pm
Re: Mapping Caves
Max zoom in ender's client isn't too bad.TeckXKnight wrote:With the heightened usefulness of caves, it's becoming more and more convenient to utilize them as more permanent homes and mines though the issue of navigation is always there. Is there any way to map a cave automatically or is the best if not only solution to draw it out by hand?
loftar wrote:You do appear to need a good trolling.
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TeckXKnight
- Posts: 8274
- Joined: Tue Jul 13, 2010 2:31 am
- Location: How Do I?
Re: Mapping Caves
It's not but the cave system I'm working with is fairly massive and I'd like a reliable way to convey that information to others too.
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MikeySix
- Posts: 195
- Joined: Fri Jan 28, 2011 1:21 am
Re: Mapping Caves
Agreed with OP, it would bring an actual use to the cartographer skill, as programs map the surface for us.TeckXKnight wrote:It's not but the cave system I'm working with is fairly massive and I'd like a reliable way to convey that information to others too.
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TeckXKnight
- Posts: 8274
- Joined: Tue Jul 13, 2010 2:31 am
- Location: How Do I?
Re: Mapping Caves
That's not what I said at all. It seems I should get the old sketch pad and scanner out though =)
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MikeySix
- Posts: 195
- Joined: Fri Jan 28, 2011 1:21 am
Re: Mapping Caves
Forgive me for implying such an obviously silly thing, as your original post was so well written and informed, it was ignorant of me to assume that's not what you meant.TeckXKnight wrote:That's not what I said at all.
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MindGames
- Posts: 23
- Joined: Sat Jan 22, 2011 6:07 am
Re: Mapping Caves
Trolling, stupid, or actually mis-reading something?MikeySix wrote:Forgive me for implying such an obviously silly thing, as your original post was so well written and informed, it was ignorant of me to assume that's not what you meant.TeckXKnight wrote:That's not what I said at all.
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Oskatat
- Posts: 369
- Joined: Sat Feb 20, 2010 7:50 pm
- Location: Amsterdam
Re: Mapping Caves
from "is there a way to map caves automatically or do i have to do it by hand?" to the cartographer skill is quite a leap of reading creativity
Learn from the mistakes of others. You won't live long enough to make all of them yourself.
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TeckXKnight
- Posts: 8274
- Joined: Tue Jul 13, 2010 2:31 am
- Location: How Do I?
Re: Mapping Caves
If it weren't for the fact that burning bricks is about as much fun as watching paint dry, I wouldn't get to see such lovely conversations. It's like watching a rendition of 'Waiting for Godot' reading the comments Mikey Six posts and brings out.