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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Nature/Industry and mining
IMO it's pretty lame how you can't know for sure whether the ore you bought has been mined at full nature or full industry. I think that all ore should have have smelting odds like the current full industry ore. Instead, the personal belief should come in at mining, determining whether you get a piece of ore out of a mining cycle (full ind - 100% chance of ore, full nature - 0%). Sure, this means that you couldn't conduct exploratory mining with full nature, but I don't think this is necessarily a bad thing.
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OvShit
- Posts: 390
- Joined: Wed Feb 10, 2010 1:39 pm
Re: Nature/Industry and mining
Sounds reasonable, as 4% of getting metal from ore is almost nothing.
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SpiderJerusalem
- Posts: 551
- Joined: Sun Jan 23, 2011 11:26 pm
Re: Nature/Industry and mining
why don't you just buy bars or nuggets?Potjeh wrote:IMO it's pretty lame how you can't know for sure whether the ore you bought has been mined at full nature or full industry. I think that all ore should have have smelting odds like the current full industry ore. Instead, the personal belief should come in at mining, determining whether you get a piece of ore out of a mining cycle (full ind - 100% chance of ore, full nature - 0%). Sure, this means that you couldn't conduct exploratory mining with full nature, but I don't think this is necessarily a bad thing.
In real life nobody would bye ore if he can buy metal bars, imo
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burgingham
- Posts: 8486
- Joined: Fri Aug 14, 2009 10:58 pm
Re: Nature/Industry and mining
Because ore has quality now....
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: Nature/Industry and mining
Because the buyer might have better smelters and coal, duh. Just check the Apples for Oranges archives, every major village was buying iron ore last map.
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SpiderJerusalem
- Posts: 551
- Joined: Sun Jan 23, 2011 11:26 pm
Re: Nature/Industry and mining
k sry than.didn't knew that.Potjeh wrote:Because the buyer might have better smelters and coal, duh. Just check the Apples for Oranges archives, every major village was buying iron ore last map.
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SacreDoom
- Posts: 2590
- Joined: Tue Apr 06, 2010 3:14 pm
Re: Nature/Industry and mining
Great idea.
Really.
+1. This way we'll be sure the ore is useful and not just turns into a buncha stones.
Really.
+1. This way we'll be sure the ore is useful and not just turns into a buncha stones.
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novaalpha
- Posts: 1490
- Joined: Sun Dec 26, 2010 11:42 pm
- Location: Sparta
Re: Nature/Industry and mining
I don't like it.
I am a hermit, and currently I can mine just enough metal for my personal needs even at full nature and I would not want to see this ability taken away because of some obscure big village needs that I don't really care about.
I am a hermit, and currently I can mine just enough metal for my personal needs even at full nature and I would not want to see this ability taken away because of some obscure big village needs that I don't really care about.
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LimaZulu
- Posts: 959
- Joined: Fri Jan 21, 2011 11:28 am
Re: Nature/Industry and mining
Lol agreenovaalpha wrote:I don't like it.
I am a hermit, and currently I can mine just enough metal for my personal needs even at full nature and I would not want to see this ability taken away because of some obscure big village needs that I don't really care about.
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: Nature/Industry and mining
What if instead of 0% chance at full nature it was equivalent to whatever the odds of metal at full nature are right now?