Should I start a new guy?

Ask, answer and discuss any and all topics about the hows, whys, wheres and whens of playing Haven & Hearth.
TheTripwire
Posts: 38
Joined: Sun Feb 27, 2011 3:23 am

Should I start a new guy?

Post by TheTripwire »

I've been exploring a bit and it seems my starting area has little in the way of resources. There's no birch or fruit trees. I only occasionally find a boar or cow, no mountains just pine trees, and I've yet to spot people or anything that looks like flax or wheat. My character was severely wounded by ants and only has a sliver of health left. Do I just need more perception to find wheat and stuff or am I just screwed on resources?
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novaalpha
Posts: 1490
Joined: Sun Dec 26, 2010 11:42 pm
Location: Sparta

Re: Should I start a new guy?

Post by novaalpha »

You need to read wiki and beginners guide.
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Grog
Posts: 2747
Joined: Mon Feb 08, 2010 11:42 pm
Location: Germany

Re: Should I start a new guy?

Post by Grog »

fishing should keep you sated. i think some people would love such an unsettled calm place
Favourite thread: viewtopic.php?f=9&t=3388
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gomimin
Posts: 175
Joined: Tue Dec 28, 2010 12:29 am
Location: W11

Re: Should I start a new guy?

Post by gomimin »

I'd be happy if more New Chars would spawn there instead in my area - and he would be happy to explore Baskets everywhere...
TheTripwire
Posts: 38
Joined: Sun Feb 27, 2011 3:23 am

Re: Should I start a new guy?

Post by TheTripwire »

So I need 100 points in perception to find a WWW before I even stand a chance to farm? And are there any recommended builds or anything? I haven't found much along the lines of that in anything I've read yet.
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Mashadar
Posts: 379
Joined: Thu Jan 20, 2011 9:34 am

Re: Should I start a new guy?

Post by Mashadar »

You should have at least 100 perception*exploration in order find a reasonable amount of WWWs.
So you just need to raise your exploration to 10 or more, assuming you still have 10 perception.
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LimaZulu
Posts: 959
Joined: Fri Jan 21, 2011 11:28 am

Re: Should I start a new guy?

Post by LimaZulu »

More important is the q of nearby resources.
TheTripwire
Posts: 38
Joined: Sun Feb 27, 2011 3:23 am

Re: Should I start a new guy?

Post by TheTripwire »

Highest I've found was some q18ish ball clay. That's pretty bad right?
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Mashadar
Posts: 379
Joined: Thu Jan 20, 2011 9:34 am

Re: Should I start a new guy?

Post by Mashadar »

Low-q clay is better than not having any nearby clay spot at all. Especially if you decide to build a brick wall at some point.
You also should check soil quality, as it limits the quality of your crops. However, at this point, it's fairly hard to find anything above q50 that is still unclaimed.
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LimaZulu
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Joined: Fri Jan 21, 2011 11:28 am

Re: Should I start a new guy?

Post by LimaZulu »

Mashadar wrote:Low-q clay is better than not having any nearby clay spot at all. Especially if you decide to build a brick wall at some point.
You also should check soil quality, as it limits the quality of your crops. However, at this point, it's fairly hard to find anything above q50 that is still unclaimed.
My first home had q40 soil, which was amaaaaaazing, but it's on a large node so one, damn, and two, I hated the location.

I found a great location for a new character, but my soil q is absolutely shit.

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