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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Quality of Curiosities
I know there's some people doing data out there on what quality actually does, and I believe I've seen people post that quality doesn't affect the time required. Anyone want to share their findings?
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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evilrich
- Posts: 334
- Joined: Sun Jul 18, 2010 5:13 pm
Re: Quality of Curiosities
Q seems to equal the lp gain.. in my findings, anyway. feel free to prove me wrong people
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daemmonium
- Posts: 375
- Joined: Sun Mar 13, 2011 8:44 am
Re: Quality of Curiosities
I noticed a difference with q11 and q15 Ant Soldiers, but can't remember the exact numbers, was something around 30-50LP difference.
Speed didnt changed. At least not noticeable at with +Q4
Speed didnt changed. At least not noticeable at with +Q4
Do you want see right through the devil's eyes?
You must have seen the ground where they all stood before
I was a young man then, I was a young man then
Spending my time on the killing floor
Be more than you seem to be
Joy of labour sets you free.
You must have seen the ground where they all stood before
I was a young man then, I was a young man then
Spending my time on the killing floor
Be more than you seem to be
Joy of labour sets you free.