I've been setting up a little area (cave and shit) and am ready to start selling some cheap leather, and slings
1 sling q5+ = 5 points
Leather q10+ = 5 points
Buying
Tin, copper bars low low q = 20 points
cuboards (empty) = 5 points for 1 25 points for 4
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shadowchris
- Posts: 973
- Joined: Thu Aug 12, 2010 2:25 am
- Location: Maze's Basement
Re: trade
Fixed.Gary458 wrote:I've been setting up a little area (cave and shit) and am ready to start selling some cheap leather, and slings
1 sling q5+ = 1 points
4 Leather q10+ = 1 points
Buying
Tin, copper bars low low q = 20 points
cuboards (empty) = points for 1 25 points for 4(cant transport)
W8 HLTU W9 Tartarus,Alfheimer,Niflheim W10 RiP, Dis
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evilrich
- Posts: 334
- Joined: Sun Jul 18, 2010 5:13 pm
Re: trade
re-fixedshadowchris wrote:Fixed.Gary458 wrote:I've been setting up a little area (cave and shit) and am ready to start selling some cheap leather, and slings
1 sling q5+ = 1 points
4 Leather q10+ = 1 points
Buying
Tin, copper bars low low q = 20 points
cuboards (empty) = points for 1 25 points for 4
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: trade
Fish, blueberries, fox meat. Those are the big valuables in the game atm that you could get.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system