I'm still reading everywhere about ATT Limit being unmodified INT , if that's the scenario then both Civ and items like Necro Cloak, shouldnt be raising/lowering the ATT limit. The case with Barb/Civ was discussed several times already, being that it doesnt change the number in the study interface, but still your attention limit is the result of the -30% . So, is that on purpouse? Is that a bug? In case it is a bug, has it been fixed?.
I really need Barb and I dont want to be cutting my INT(ergo LP gain) just for the STR/CON . Any new info on that would be appreciated, thanks!
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daemmonium
- Posts: 375
- Joined: Sun Mar 13, 2011 8:44 am
Barb/Civ
Do you want see right through the devil's eyes?
You must have seen the ground where they all stood before
I was a young man then, I was a young man then
Spending my time on the killing floor
Be more than you seem to be
Joy of labour sets you free.
You must have seen the ground where they all stood before
I was a young man then, I was a young man then
Spending my time on the killing floor
Be more than you seem to be
Joy of labour sets you free.
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cobaltjones
- Posts: 2725
- Joined: Tue Dec 07, 2010 1:27 am
Re: Barb/Civ
viewtopic.php?f=4&t=17084&start=10#p201798
For the lazy:
For the lazy:
jorb wrote:Attention = Modified intelligence. Period.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Barb/Civ
Thanks, cobaltjones. I've been looking for that.cobaltjones wrote:http://www.havenandhearth.com/forum/viewtopic.php?f=4&t=17084&start=10#p201798
For the lazy:jorb wrote:Attention = Modified intelligence. Period.
Simply, the display is bugged. Ender has already found what the bug is in the client. Not sure if we'll get a fix anytime soon or not.
Now, this does bring up the thoughts of which is better? Barb? Civ? Neutral? Somewhere other than neutral or full? I'm sure lots of people will have their reasons for going one way or the other.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.