So 3 days ago I dropped my newsboy cap on a random grassland outside of my starting point because I didn't need it and wanted the inventory spot. Every day I patrol that same grassland for dandelions, and THAT FUCKING CAP IS STILL THERE?!?!
Did the decay rate for certain items (clothing/equips/tools) change or something? I understand that the world is a lot smaller and maps rarely get unloaded because of all the player activity, but even when maps were loaded in old worlds I would see dropped items decay before my eyes. This damn hat lives eternal.
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cobaltjones
- Posts: 2725
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Decay rate for certain dropped items changed?
Maybe people keep coming by and picking it up, thus resetting the counter?
Does sound weird to me, though.
Does sound weird to me, though.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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cobaltjones
- Posts: 2725
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Re: Decay rate for certain dropped items changed?
Nah, I've noticed it with other equips/buckets/etc. dropped around the same area. It only appears to be happening on grassland from what I can tell.
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Millitron
- Posts: 9
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Re: Decay rate for certain dropped items changed?
I've noticed it too. There is a linen shirt lying around in an area I forage through frequently, and its been there for about a week.
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TeckXKnight
- Posts: 8274
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- Location: How Do I?
Re: Decay rate for certain dropped items changed?
Huh, the items haven't been despawning when the server goes down for updates or crashes? That is incredibly weird, I thought that those two events despawned all items laying on the ground and on the floor in-doors. Very strange indeed?