Pick up items at house edge

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Demeisen
Posts: 5
Joined: Mon Mar 21, 2011 4:15 am

Pick up items at house edge

Post by Demeisen »

I decided it was a good idea to cut up a log into boards inside my timber house, and the log was on the edge (upper right) of the house. Afterwards, I can only pick up two of the boards, and when I right-click on the other two boards, my character seems to try to walk up to the edge of the house, but cannot pick up the boards. Does anyone know how I can get rid of these boards, short of building a new house? :?
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MagicManICT
Posts: 18435
Joined: Tue Aug 17, 2010 1:47 am

Re: Pick up items at house edge

Post by MagicManICT »

The boards will just despawn in a short period of time. If it was a log, you'd be stuck with it.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
Demeisen
Posts: 5
Joined: Mon Mar 21, 2011 4:15 am

Re: Pick up items at house edge

Post by Demeisen »

Thank you, they have already disappeared.
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WarpedWiseMan
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Joined: Fri Jun 25, 2010 8:34 pm
Location: A throne.

Re: Pick up items at house edge

Post by WarpedWiseMan »

Wait until you drop a boat and/or a boulder into the wall. People like me who have that strange kind of OCD and demand perfection FREAK OUT.
btaylor wrote:I have learned that the game doesn't follow the principles of mathematics. If you want something and the game is in a good mood you can get it, whatever it is. More often than not, however, the game wants you to die.
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DaMaGe
Posts: 288
Joined: Thu Nov 11, 2010 4:28 am

Re: Pick up items at house edge

Post by DaMaGe »

Ha, happened to me already. damn boat. :?
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MagicManICT
Posts: 18435
Joined: Tue Aug 17, 2010 1:47 am

Re: Pick up items at house edge

Post by MagicManICT »

WarpedWiseMan wrote:Wait until you drop a boat and/or a boulder into the wall. People like me who have that strange kind of OCD and demand perfection FREAK OUT.
I'm borderline. I feel your pain.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.

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