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redrogo09
- Posts: 1
- Joined: Tue Jan 04, 2011 3:16 am
help with crops
I have little doubt about the crops, the quality of the land now influences on crops?
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TeckXKnight
- Posts: 8274
- Joined: Tue Jul 13, 2010 2:31 am
- Location: How Do I?
Re: help with crops
Yes.
If Crop Quality < Max Soil Quality, then quality variance between generations is -5/+5, Averaging at ~+5 at Full Nature (Except Tea and Pumpkins)
If Crop Quality > Max Soil Quality, then quality variance between generations is -5/+2, Averaging at ~+1 at Full Nature (Except Tea and Pumpkins)
Digging soil quality down does not alter the Max Soil Quality.
If Crop Quality < Max Soil Quality, then quality variance between generations is -5/+5, Averaging at ~+5 at Full Nature (Except Tea and Pumpkins)
If Crop Quality > Max Soil Quality, then quality variance between generations is -5/+2, Averaging at ~+1 at Full Nature (Except Tea and Pumpkins)
Digging soil quality down does not alter the Max Soil Quality.
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cobaltjones
- Posts: 2725
- Joined: Tue Dec 07, 2010 1:27 am
Re: help with crops
I know it's been explained before and I know it's correct, but how the hell does an average of random numbers (regardless of how many seeds are harvested) between 0 and 8 equal 7?TeckXKnight wrote:Yes.
If Crop Quality < Max Soil Quality, then quality variance between generations is -5/+5, Averaging at ~+5 at Full Nature (Except Tea and Pumpkins)
If Crop Quality > Max Soil Quality, then quality variance between generations is -5/+2, Averaging at ~+1 at Full Nature (Except Tea and Pumpkins)
Digging soil quality down does not alter the Max Soil Quality.
Nevermind, I got it. Since you're only planting 1 seed for every 1 harvest, then the more seeds you get gives you a better chance of getting a seed that's +. Makes sense now.
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pyrale
- Posts: 340
- Joined: Mon Feb 21, 2011 8:50 pm
Re: help with crops
Just to add something on Teck, you will also be able to increase your product quality on tea and pumpkins.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: help with crops
Right. Even at neutral you're going to go up in quality slightly every generation. At full nature, you are just speeding the process up. All it means is that it will take longer to get to q100 crops without very high Q soil.cobaltjones wrote:
Nevermind, I got it. Since you're only planting 1 seed for every 1 harvest, then the more seeds you get gives you a better chance of getting a seed that's +. Makes sense now.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Windforce
- Posts: 846
- Joined: Fri Jul 16, 2010 1:58 pm
- Location: City of Bevelle
Re: help with crops
Slow and steady wins the race.
My carrots are at q60 and my soil is only q35~, I average 1.2q increase per replant batch. (Yes I have a spreadsheet for all my crops lol).
Keep working hard on your fields and eventually even with q10 soil, it will be Q100. Goodluck on your farm.
My carrots are at q60 and my soil is only q35~, I average 1.2q increase per replant batch. (Yes I have a spreadsheet for all my crops lol).
Keep working hard on your fields and eventually even with q10 soil, it will be Q100. Goodluck on your farm.
Lilith Ravenclaw
Lawspeaker - City of Bevelle (World 3)
Lawspeaker - City of Bevelle (World 3)