Too long of a message in party chat

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RaptorJedi
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Too long of a message in party chat

Post by RaptorJedi »

I typed out a rather long message in party chat. I'm not sure how long, but it was pretty long. Anyway, it caused everyone in the party to have the game close and go do the whole error thing.
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loftar
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Re: Too long of a message in party chat

Post by loftar »

Yes, that is a bug which is pending my looking into how to properly render text in Java. More specifically, it happens when you type a single non-linebreakable word longer than the chat window's width.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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RaptorJedi
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Re: Too long of a message in party chat

Post by RaptorJedi »

Would that apply to runestones as well?
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loftar
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Re: Too long of a message in party chat

Post by loftar »

Nope. Runestones and parchments don't line-wrap at all. One could argue that they should, of course, but right now, they don't.
"Object-oriented design is the roman numerals of computing." -- Rob Pike

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