FEP pushing by drinking water

The worst monsters in the Hearthlands warp the fabric of space and time..
User avatar
JokkeL
Posts: 30
Joined: Fri Aug 14, 2009 3:22 pm

FEP pushing by drinking water

Post by JokkeL »

i see why you wouldn't want drinking water to be too beneficial. but the hunger-level-loss makes stats-pushing way too easy imho. i just run around the forrests (near a creek) and drink water and eat stuff 24/7.
User avatar
g1real
Posts: 881
Joined: Sun Aug 09, 2009 10:30 am
Location: You are now breathing manually.

Re: FEP pushing by drinking water

Post by g1real »

The only limitation is however the food you have.

I think it's a great feature.
loftar: The inner chaos of the Jorbian mind is hard to conceal. :)
jorb: It's called creative license. You know, that thing you seem to want to apply to logic, grammar and coherence? :)
Pacho
Posts: 712
Joined: Wed Jun 10, 2009 2:21 am

Re: FEP pushing by drinking water

Post by Pacho »

Yeah, and all it saves is time. Rather than having to wait for the stamina to regenerate, we can just force it to.

I think its awesome.
Brosephine
Posts: 76
Joined: Mon Aug 10, 2009 11:48 pm

Re: FEP pushing by drinking water

Post by Brosephine »

This is exactly what I've been doing, as it happens.

Considering that Loftar stated the hunger drain is to discourage macroing with digging for clay/making teapots, it's sort of ironic that you can use that same feature to speed up something else.

That said, the key difference is that you still need to acquire the food - and acquiring good food that provides FEPs is significantly more work than clicking 'dig'.
User avatar
Jackard
Posts: 8849
Joined: Sun Jul 12, 2009 6:07 am
Location: fucking curios how do they work

Re: FEP pushing by drinking water

Post by Jackard »

aaaaaaaaaaa now look what youve done
JayTheGreatest
Posts: 18
Joined: Sun Aug 02, 2009 11:05 pm

Re: FEP pushing by drinking water

Post by JayTheGreatest »

Brosephine wrote:This is exactly what I've been doing, as it happens.

Considering that Loftar stated the hunger drain is to discourage macroing with digging for clay/making teapots, it's sort of ironic that you can use that same feature to speed up something else.

That said, the key difference is that you still need to acquire the food - and acquiring good food that provides FEPs is significantly more work than clicking 'dig'.
You are so wrong.

Return to “Bugs”