Make its base quality dependent on the soil the Auroch or Mouflon spawns on (Or is on or however it works for hair ). I know logically one might be thinking soil != meat??!!! However, the way I see it these fucking animals would probably be eating grass or whatever out in the wild and grass is on soil and soil has quality so ya that's my logic.
Would make them not completely useless to people who have cows and sheeps of better quality for meat which doesn't take very long.
You did it for hairs and you can do it for meats!
-
Tonkyhonk
- Posts: 4501
- Joined: Fri Sep 10, 2010 6:43 am
Re: Auroch/Mouflon Meat
wouldnt that degrade raising its meat quality from breeding them...?
the grass is still q10 when they eat it instead of from food troughs.
simply dont hunt them when you dont need them, and just let other newer players have fun with them?
the grass is still q10 when they eat it instead of from food troughs.
simply dont hunt them when you dont need them, and just let other newer players have fun with them?
-
Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: Auroch/Mouflon Meat
Sorry, I wasn't as specific as I should have been about the "base quality."
What I meant was it doesn't get softcapped by axe and survival, the quality it gets from the soil is the quality it stays at when butchering. Maybe you're right however, breeding is a lot of work and people should be rewarded for it I suppose.
What I meant was it doesn't get softcapped by axe and survival, the quality it gets from the soil is the quality it stays at when butchering. Maybe you're right however, breeding is a lot of work and people should be rewarded for it I suppose.