I wonder what to do with "special bones" (bear tooth, deer antlers, boar tusks). I already have my village claim, bear cape, bear necklace. Even the alts have one.
So I am left with a lot of antlers, tooth and tusks.
Are they worth something as curios ? They seems pretty horrible on paper with a huge mental weight, study time, and a bad LP base. Or does the quality make them actually worthwile to study ?
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novaalpha
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Re: Antlers, bear teeth etc...
arrows. bone glue. seer's bones.
Last edited by novaalpha on Fri Jun 03, 2011 12:44 am, edited 1 time in total.
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SuchANerd
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Re: Antlers, bear teeth etc...
So basically, you treat them as just another bone material...
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novaalpha
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Re: Antlers, bear teeth etc...
Yes. Except for the bone ash I think. That requires bones proper.
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SuchANerd
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Re: Antlers, bear teeth etc...
Thank you.
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MagicManICT
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Re: Antlers, bear teeth etc...
I think you can kiln the specials, too.novaalpha wrote:Yes. Except for the bone ash I think. That requires bones proper.
But one question about this:
Why waste them like this? Just study them directly. Other than arrows, making glue or seer's bones is a waste. Of course, I'm making an assumption that a character has enough Int to study these things. If Int is short, you'd probably be better off studying other things.novaalpha wrote:arrows. bone glue. seer's bones.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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SuchANerd
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Re: Antlers, bear teeth etc...
Int isn't the problem. Space is.
I am at the stage where I need to choose the best LP/hour/size ratio because the mentory is always full. And I don't really know how to calculate the LP/hour/size ratio when you take the Q into the equation (because they have shitty base LP value, but very good Q for the tooth for example).
I am at the stage where I need to choose the best LP/hour/size ratio because the mentory is always full. And I don't really know how to calculate the LP/hour/size ratio when you take the Q into the equation (because they have shitty base LP value, but very good Q for the tooth for example).
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novaalpha
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Re: Antlers, bear teeth etc...
Raw bones give very poor LP.MagicManICT wrote:Why waste them like this?
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sabinati
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Re: Antlers, bear teeth etc...
bear tooth q200 ~ 12k LP
deer antler q100 ~ 11k LP
boar tusk q56 ~6k LP
seer's bones q200 ~9k LP
seer's bones q100 ~6k LP
seer's bones q56 ~5k LP
deer antler q100 ~ 11k LP
boar tusk q56 ~6k LP
seer's bones q200 ~9k LP
seer's bones q100 ~6k LP
seer's bones q56 ~5k LP
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ScegfOd
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Re: Antlers, bear teeth etc...
high Q bone glue -> high Q sand castle
what waste??
what waste??
loftar: New hair styles? Really? Seeing how Jorb never gets off his lazy ass to draw some, I almost want to add them to the game proper.
jorb: stfu n00b.
jorb: stfu n00b.