question about cocoons

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Dawna
Posts: 3
Joined: Mon Feb 21, 2011 7:59 pm
Location: Canada

question about cocoons

Post by Dawna »

If they are moved at all, does their timer reset for when they hatch? Or is it a set timer for when they become moths.
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MagicManICT
Posts: 18435
Joined: Tue Aug 17, 2010 1:47 am

Re: question about cocoons

Post by MagicManICT »

Dawna wrote:If they are moved at all, does their timer reset for when they hatch? Or is it a set timer for when they become moths.

With the exception of chicken eggs, any time you move an item that has a timer, the timer resets to zero.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
Dawna
Posts: 3
Joined: Mon Feb 21, 2011 7:59 pm
Location: Canada

Re: question about cocoons

Post by Dawna »

I have personally found out it Is a Static timer that does not reset upon moving. So moment they cocoon the timer starts
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MagicManICT
Posts: 18435
Joined: Tue Aug 17, 2010 1:47 am

Re: question about cocoons

Post by MagicManICT »

Dawna wrote:I have personally found out it Is a Static timer that does not reset upon moving. So moment they cocoon the timer starts
You're correct. My answer was a bit misleading by trying to be too simple. Once the eggs hatch, then the timers are static for both worms and cocoons. However, there is no countdown timer like with the eggs hatching and other things that show the radial progress meter (or percentages if you're using Enders).
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.

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