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Dawna
- Posts: 3
- Joined: Mon Feb 21, 2011 7:59 pm
- Location: Canada
question about cocoons
If they are moved at all, does their timer reset for when they hatch? Or is it a set timer for when they become moths.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: question about cocoons
Dawna wrote:If they are moved at all, does their timer reset for when they hatch? Or is it a set timer for when they become moths.
With the exception of chicken eggs, any time you move an item that has a timer, the timer resets to zero.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Dawna
- Posts: 3
- Joined: Mon Feb 21, 2011 7:59 pm
- Location: Canada
Re: question about cocoons
I have personally found out it Is a Static timer that does not reset upon moving. So moment they cocoon the timer starts
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: question about cocoons
You're correct. My answer was a bit misleading by trying to be too simple. Once the eggs hatch, then the timers are static for both worms and cocoons. However, there is no countdown timer like with the eggs hatching and other things that show the radial progress meter (or percentages if you're using Enders).Dawna wrote:I have personally found out it Is a Static timer that does not reset upon moving. So moment they cocoon the timer starts
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.