So a village claim stops decay in its influence radius, do banners?
I could swear I repaired my wall, but there are chunks of it that are covered by banners which have decayed to near death.
Thank You
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DatOneGuy
- Posts: 5553
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Re: Banners and Decay
IT does. You need 50k+ Auth.
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burgingham
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Re: Banners and Decay
Is the area beneath your walls paved? Because that is another condition for buildings to not decay.
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Sitting_Bill
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Re: Banners and Decay
Is that condition necessary or sufficient? I'm pretty sure its not the latter... Also isn't it impossible to build walls off of paving?burgingham wrote:Is the area beneath your walls paved? Because that is another condition for buildings to not decay.
What about being on a claim? Is that sufficient condition to prevent decay all by itself, or is paving+claimed the only sufficient condition?
in game character: Gunnar of Hlidarendi
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burgingham
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Re: Banners and Decay
It is necessary. Structures have to be both on claimed (pclaim or vclaim) and paved land.
I am actually not sure right now if it is even possible to build walls on unpaved ground since I would never do that. It should be possible though like with every other buildable structure too.
I am actually not sure right now if it is even possible to build walls on unpaved ground since I would never do that. It should be possible though like with every other buildable structure too.
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Sitting_Bill
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Re: Banners and Decay
So, does this work for objects like cupboards as well? Because I'd like to put cupboards out in my fields for easy sorting - but I hear they decay ridiculously quickly... If they are claimed and paved under is it perfectly safe?
in game character: Gunnar of Hlidarendi
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DatOneGuy
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Re: Banners and Decay
Cupboards ALWAYS decay outside, because they 'belong' inside.Sitting_Bill wrote:So, does this work for objects like cupboards as well? Because I'd like to put cupboards out in my fields for easy sorting - but I hear they decay ridiculously quickly... If they are claimed and paved under is it perfectly safe?
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MagicManICT
- Posts: 18435
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Re: Banners and Decay
This goes for other items, too. Anvils, looms, spinning wheels, etc.DatOneGuy wrote:Cupboards ALWAYS decay outside, because they 'belong' inside.Sitting_Bill wrote:So, does this work for objects like cupboards as well? Because I'd like to put cupboards out in my fields for easy sorting - but I hear they decay ridiculously quickly... If they are claimed and paved under is it perfectly safe?
I've not seen tables and chairs decay outside, but I haven't left any out that long. Me and my hermit lifestyle doesn't feast around a bonfire much.
Also, cupboards only take one decay hit to pop. Best to use large chests if possible. Otherwise, you see a lot of seasoned players talking about using cupboards for seed sorting and such while farming. I wouldn't trust some of my best quality seeds like that, though.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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wolfwing
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Re: Banners and Decay
Thank you for the help with my nub question, it looks like while I wasn't able to log in due to internet issues my authority must have drained so the wall started to rot.
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bmjclark
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Re: Banners and Decay
It actually isnt possible anymore so people cant build near the shore with wallsburgingham wrote:It is necessary. Structures have to be both on claimed (pclaim or vclaim) and paved land.
I am actually not sure right now if it is even possible to build walls on unpaved ground since I would never do that. It should be possible though like with every other buildable structure too.
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.