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Laremere
- Posts: 736
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Wine in Wineracks
could have a slow moving timer element that for every tick the wine quality goes up by one point. Just a thought.
Last edited by Laremere on Sun Sep 13, 2009 2:07 am, edited 1 time in total.

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Jfloyd
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Re: Wine in Winracks
I like this. Maybe it can only go up 20 points from its original, so there is still incentive to make higher quality wine from the start.
"When I grow up, I want to be just like Kaka" -James Floyd, on growing up.
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Laremere
- Posts: 736
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Re: Wine in Winracks
Well, if the timer moves very slowly, there would still be incentive to make high quality wine, as it would take a great deal of time to reach the level you could have started it at in the first place.

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Peter
- Posts: 1491
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Re: Wine in Winracks
Ohhh! I got it! All wine starts out at half it's normal quality and improves at a constant rate (or perhaps based on the quality of the wine rack) up to twice it's normal quality. This will mean that poor wines will age quickly to the best that they'll ever be, while fine wines have much greater potential but must be aged more thoroughly.
For example, if you where to craft a level 10 wine, it would turn out as a level 5 wine, but eventually be able to age up to a level 20 wine, over a period of 15 rHours/hDays/other. Meanwhile, a wine that based on the ingredients would be a level 50 wine would be bottled as a q25 wine and left to sit for 75 units will mature into a level 100 wine!
For example, if you where to craft a level 10 wine, it would turn out as a level 5 wine, but eventually be able to age up to a level 20 wine, over a period of 15 rHours/hDays/other. Meanwhile, a wine that based on the ingredients would be a level 50 wine would be bottled as a q25 wine and left to sit for 75 units will mature into a level 100 wine!
Surprise.
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loftar
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Re: Wine in Winracks
Well, not entirely unconvincing, indeed. I'll think about it. :)
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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sabinati
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Re: Wine in Winracks
pretty good idea. maybe have it so that the first quality point takes 1 unit of time, 2nd takes 2 units of time, 3rd takes 3, etc. so to raise it 10 points would take 1+2+3+4+5+6+7+8+9+10 units of time
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g1real
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Re: Wine in Wineracks
Do the aging thing.
I think one tick every 12 or 8 hours should be about the right balance.
In 365 days you would have quality 700-1100 wine!
I think one tick every 12 or 8 hours should be about the right balance.
In 365 days you would have quality 700-1100 wine!
loftar: The inner chaos of the Jorbian mind is hard to conceal. 
jorb: It's called creative license. You know, that thing you seem to want to apply to logic, grammar and coherence?
jorb: It's called creative license. You know, that thing you seem to want to apply to logic, grammar and coherence?
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theTrav
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Re: Wine in Wineracks
Google wine aging, and implement something similar.
As tannin breaks down the quality of the wine improves, however diminishing returns coupled with a slight risk of corkage preventing infinity million quality wines.
As tannin breaks down the quality of the wine improves, however diminishing returns coupled with a slight risk of corkage preventing infinity million quality wines.