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BrodytheMad
- Posts: 197
- Joined: Mon May 10, 2010 1:55 am
Luring animals
I'm not sure if this has been mentioned before...but wouldn't it be cool if you left raw meat out and it lured an animal towards it? This could be an easy way to hunt and kill animals. Saves time. Only bears and foxes of course. Maybe if you left seeds, chickens? Carrots or other veggies - rabbits? Just a thought
.....If that's what they say here on "Earth"
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Luring animals
Various sorts of traps for wildlife have been brought up before. No idea if it's on the list for the future or not.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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TheFatPrincess
- Posts: 1
- Joined: Wed Jul 13, 2011 3:39 am
Re: Luring animals
plz add this so brody wont have to use me as bait
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Projeear
- Posts: 950
- Joined: Tue Jan 11, 2011 2:02 am
- Location: Jolly ol' England
Re: Luring animals
I can well imagine that within a year, every thread will be replied to as "This has been brought up before," and then the thread dies. 
Grand Walker of World 1 (w1).
Ex-Lawspeaker of New London, Deadwood and New Deadwood (w3).
Witness of the World 4 Great Explosion (w4).
Ex-Lawspeaker of Gregminster (w5).
Ex-Lawspeaker of Laketown (w6).
Squatter and Rebuilder of Templus Pacis (w6).
Hermit thereafter.
Lawspeaker of Tachbrookshire (Hafen 2)
Ex-Lawspeaker of New London, Deadwood and New Deadwood (w3).
Witness of the World 4 Great Explosion (w4).
Ex-Lawspeaker of Gregminster (w5).
Ex-Lawspeaker of Laketown (w6).
Squatter and Rebuilder of Templus Pacis (w6).
Hermit thereafter.
Lawspeaker of Tachbrookshire (Hafen 2)
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brohammed
- Posts: 526
- Joined: Sun Jun 20, 2010 2:41 pm
Re: Luring animals
Every idea has already been had.Projeear wrote:I can well imagine that within a year, every thread will be replied to as "This has been brought up before," and then the thread dies.
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martenx
- Posts: 772
- Joined: Fri Jul 09, 2010 7:05 am
- Location: Netherlands
Re: Luring animals
You are the bait.TheFatPrincess wrote:plz add this so brody wont have to use me as bait
Bottleneck-
MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Luring animals
Projeear wrote:I can well imagine that within a year, every thread will be replied to as "This has been brought up before," and then the thread dies.
Ever heard the phrase "There's nothing new under the sun"?
On topic: I guess I should have stated that I'm not sure I've seen lures, such as having food left out to attract animals, before. It would fall under the category of "Ways to actively spawn more animals." That I believe I've seen before.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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BrodytheMad
- Posts: 197
- Joined: Mon May 10, 2010 1:55 am
Re: Luring animals
Maybe it would only attract animals that were in the area to begin with, not spawn new ones.MagicManICT wrote:Projeear wrote:I can well imagine that within a year, every thread will be replied to as "This has been brought up before," and then the thread dies.
Ever heard the phrase "There's nothing new under the sun"?
On topic: I guess I should have stated that I'm not sure I've seen lures, such as having food left out to attract animals, before. It would fall under the category of "Ways to actively spawn more animals." That I believe I've seen before.
.....If that's what they say here on "Earth"
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AdmiralGreene
- Posts: 13
- Joined: Sat Jul 03, 2010 7:05 pm
- Location: It depends. Which parallel universe is this?
Re: Luring animals
Maybe instead of food it's more like a scent? Like you can build a pile of sticks and cover it with the scent of 'Rabbit in Heat,' and a bunch of rabbits would come flying in.
It must be a communist plot!